目录

Oxford: Course on CUDA Programming on NVIDIA GPUs 学习笔记


记录本课程的所有实践,目前进度7/12。

课程主页:https://people.maths.ox.ac.uk/gilesm/cuda/

运行环境差异
实验运行在不同的硬件环境下,在每个小节的开头会标注。

Practical 1: Getting Started

运行环境

本次实践的运行环境为:

  • GPU:RTX 2060(6GB)
  • CPU:Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
摘要

Practical 1是一个简单的“hello world”示例。

CUDA 方面:包括启动内核、将数据复制到显卡或从显卡复制数据、错误检查和从内核代码打印。

给了三份cuda代码,包括prac1a.cuprac1b.cuprac1c.cu

prac1a.cu
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//
// include files
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

//
// kernel routine
//

__global__ void my_first_kernel(float *x) {
  int tid = threadIdx.x + blockDim.x * blockIdx.x;

  x[tid] = (float)threadIdx.x;
}

//
// main code
//

int main(int argc, char **argv) {
  float *h_x, *d_x;
  int nblocks, nthreads, nsize, n;

  // set number of blocks, and threads per block

  nblocks = 2;
  nthreads = 4;
  nsize = nblocks * nthreads;

  // allocate memory for array

  h_x = (float *)malloc(nsize * sizeof(float));
  cudaMalloc((void **)&d_x, nsize * sizeof(float));

  // execute kernel

  my_first_kernel<<<nblocks, nthreads>>>(d_x);

  // copy back results and print them out

  cudaMemcpy(h_x, d_x, nsize * sizeof(float), cudaMemcpyDeviceToHost);

  for (n = 0; n < nsize; n++) printf(" n,  x  =  %d  %f \n", n, h_x[n]);

  // free memory

  cudaFree(d_x);
  free(h_x);

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();

  return 0;
}
prac1b.cu
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//
// include files
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

//
// kernel routine
//

__global__ void my_first_kernel(float *x) {
  int tid = threadIdx.x + blockDim.x * blockIdx.x;

  x[tid] = (float)threadIdx.x;
}

//
// main code
//

int main(int argc, const char **argv) {
  float *h_x, *d_x;
  int nblocks, nthreads, nsize, n;

  // initialise card

  findCudaDevice(argc, argv);

  // set number of blocks, and threads per block

  nblocks = 2;
  nthreads = 8;
  nsize = nblocks * nthreads;

  // allocate memory for array

  h_x = (float *)malloc(nsize * sizeof(float));
  checkCudaErrors(cudaMalloc((void **)&d_x, nsize * sizeof(float)));

  // execute kernel

  my_first_kernel<<<nblocks, nthreads>>>(d_x);
  getLastCudaError("my_first_kernel execution failed\n");

  // copy back results and print them out

  checkCudaErrors(
      cudaMemcpy(h_x, d_x, nsize * sizeof(float), cudaMemcpyDeviceToHost));

  for (n = 0; n < nsize; n++) printf(" n,  x  =  %d  %f \n", n, h_x[n]);

  // free memory

  checkCudaErrors(cudaFree(d_x));
  free(h_x);

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();

  return 0;
}

prac1a.cuprac1b.cu的功能相同,都使用2个block,每个block分配4个thread。每个thread计算出它在全局中的下标(threadIdx.x + blockDim.x * blockIdx.x),然后将threadId.x的赋到数组x中。

区别在于prac1b.cuprac1a.cu的基础上增加了checkCudaErrorsgetLastCudaError函数,用于检验运行时的错误。

运行结果如下:

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 n,  x  =  0  0.000000
 n,  x  =  1  1.000000
 n,  x  =  2  2.000000
 n,  x  =  3  3.000000
 n,  x  =  4  0.000000
 n,  x  =  5  1.000000
 n,  x  =  6  2.000000
 n,  x  =  7  3.000000

适当增大nblocksnthreads,例如 nblocks=200nthreads=400 ,运行结果正常,但是如果继续增大,例如nblocks=2000nthreads=4000,运行时则会出现以下错误:

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prac1b.cu(48) : getLastCudaError() CUDA error : my_first_kernel execution failed
 : (9) invalid configuration argument.

原因在于申请的线程数量超过了硬件限制,通过cudaDeviceGetAttribute函数,即可查询本机的硬件限制信息。

getInfo.cu
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#include <cuda_runtime.h>

#include <iostream>

int main() {
  int deviceId = 0;  // 选择要查询的CUDA设备的ID,这里假设使用设备0

  cudaDeviceProp deviceProp;
  cudaGetDeviceProperties(&deviceProp, deviceId);

  int maxBlocksPerSM;
  int maxThreadsPerBlock;
  int maxThreadsPerSM;

  // 查询最大可分配线程块数量
  cudaDeviceGetAttribute(&maxBlocksPerSM, cudaDevAttrMaxBlocksPerMultiprocessor,
                         deviceId);

  // 查询线程块中的线程数量
  cudaDeviceGetAttribute(&maxThreadsPerBlock, cudaDevAttrMaxThreadsPerBlock,
                         deviceId);

  // 计算nsize(nblocks * nthreads)
  maxThreadsPerSM = maxBlocksPerSM * maxThreadsPerBlock;

  std::cout << "Max Blocks Per SM: " << maxBlocksPerSM << std::endl;
  std::cout << "Max Threads Per Block: " << maxThreadsPerBlock << std::endl;
  std::cout << "Max Threads Per SM (nsize): " << maxThreadsPerSM << std::endl;

  cudaDeviceProp prop;
  cudaGetDeviceProperties(&prop, 0);
  std::cout << "Device name: " << prop.name << std::endl;
  std::cout << "Compute capability: " << prop.major << "." << prop.minor
            << std::endl;

  return 0;
}

编译运行getInfo.cu,输出为:

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Max Blocks Per SM: 16
Max Threads Per Block: 1024
Max Threads Per SM (nsize): 16384
Device name: NVIDIA GeForce RTX 2060
Compute capability: 7.5

不过经过测试(本机RTX2060)发现,只要保证nthreads不超过$1024$,随意调整nblocks的大小都不会出现错误(即使达到百万)。

当然,进行同样的修改后运行prac1a,则不会有任何报错,但是输出结果全是0。显然代码在运行中出现了问题,但我们只有在观察到输出不符合预期才能发觉,这也说明了checkCudaErrors等检查函数的意义。

下一步是修改prac1b.cu,使它实现两个数组的逐项求和。

基本思路就是先申请三个数组,分别存储两个数组的值和结果,然后在kernel中进行计算,求和时传入三个数组的指针,最后将结果拷贝回主机并输出。

prac1b_new.cu
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//
// include files
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

//
// kernel routine
//

__global__ void init(float *x) {
  int tid = threadIdx.x + blockDim.x * blockIdx.x;

  x[tid] = (float)threadIdx.x;
}

__global__ void add(float *x, float *y, float *z) {
  int tid = threadIdx.x + blockDim.x * blockIdx.x;

  z[tid] = x[tid] + y[tid];
}

//
// main code
//

int main(int argc, const char **argv) {
  float *h_x, *d_x1, *d_x2, *d_x3;
  int nblocks, nthreads, nsize, n;

  // initialise card

  findCudaDevice(argc, argv);

  // set number of blocks, and threads per block

  nblocks = 2;
  nthreads = 4;
  nsize = nblocks * nthreads;

  // allocate memory for array

  h_x = (float *)malloc(nsize * sizeof(float));
  checkCudaErrors(cudaMalloc((void **)&d_x1, nsize * sizeof(float)));
  checkCudaErrors(cudaMalloc((void **)&d_x2, nsize * sizeof(float)));
  checkCudaErrors(cudaMalloc((void **)&d_x3, nsize * sizeof(float)));

  // execute kernel

  init<<<nblocks, nthreads>>>(d_x1);
  getLastCudaError("init execution failed\n");
  init<<<nblocks, nthreads>>>(d_x2);
  getLastCudaError("init execution failed\n");
  add<<<nblocks, nthreads>>>(d_x1, d_x2, d_x3);
  getLastCudaError("add execution failed\n");

  // copy back results and print them out

  checkCudaErrors(
      cudaMemcpy(h_x, d_x3, nsize * sizeof(float), cudaMemcpyDeviceToHost));

  for (n = 0; n < nsize; n++) printf(" n,  x  =  %d  %f \n", n, h_x[n]);

  // free memory

  checkCudaErrors(cudaFree(d_x1));
  checkCudaErrors(cudaFree(d_x2));
  checkCudaErrors(cudaFree(d_x3));
  free(h_x);

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();

  return 0;
}

结果如下:

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 n,  x  =  0  0.000000
 n,  x  =  1  2.000000
 n,  x  =  2  4.000000
 n,  x  =  3  6.000000
 n,  x  =  4  0.000000
 n,  x  =  5  2.000000
 n,  x  =  6  4.000000
 n,  x  =  7  6.000000

每个元素的值是上次的两倍,说明正确的进行了求和。

这份代码考虑的情况比较简单,更加完整的实现可以参考官方的示例代码vectorAdd.cu

prac1c.cu
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//
// include files
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

//
// kernel routine
//

__global__ void my_first_kernel(float *x) {
  int tid = threadIdx.x + blockDim.x * blockIdx.x;

  x[tid] = (float)threadIdx.x;
}

//
// main code
//

int main(int argc, const char **argv) {
  float *x;
  int nblocks, nthreads, nsize, n;

  // initialise card

  findCudaDevice(argc, argv);

  // set number of blocks, and threads per block

  nblocks = 2;
  nthreads = 8;
  nsize = nblocks * nthreads;

  // allocate memory for array

  checkCudaErrors(cudaMallocManaged(&x, nsize * sizeof(float)));

  // execute kernel

  my_first_kernel<<<nblocks, nthreads>>>(x);
  getLastCudaError("my_first_kernel execution failed\n");

  // synchronize to wait for kernel to finish, and data copied back

  cudaDeviceSynchronize();

  for (n = 0; n < nsize; n++) printf(" n,  x  =  %d  %f \n", n, x[n]);

  // free memory

  checkCudaErrors(cudaFree(x));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();

  return 0;
}

相比于prac1a.cuprac1b.cuprac1c.cu的最大区别在于使用cudaMallocManaged函数进行内存分配。

相比于cudaMalloccudaMallocManaged更加智能,不再需要显式的拷贝,简化了代码的编写。

特别需要注意的是,虽然不再需要cudaMemcpy,但是在执行printf前,需要使用cudaDeviceSynchronize函数,用于等待GPU全部线程执行完毕。

Practical 2: Monte Carlo Simulation

运行环境

本次实践的运行环境为:

  • GPU:RTX 4070(12GB)
  • CPU:Intel(R) Core(TM) i5-13600KF CPU @ 3.40GHz
摘要
受计算金融中使用蒙特卡洛方法进行期权定价的启发,我们根据独立的 “路径 “模拟,计算了 “报酬 “函数的平均值。函数的平均值。这个函数是一个随机变量,它的期望值是我们想要计算的量。具体原理见some mathematical notes

Subtask 1

首先是运行prac2.cu(相比于原版代码,我将其修改为根据宏__VER__来决定执行语句),感受__constant__的使用,以及两份代码不同的运行效率。

prac2.cu
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////////////////////////////////////////////////////////////////////////
// GPU version of Monte Carlo algorithm using NVIDIA's CURAND library
////////////////////////////////////////////////////////////////////////

#include <cuda.h>
#include <curand.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>

#include "helper_cuda.h"

#define __VER__ 1

////////////////////////////////////////////////////////////////////////
// CUDA global constants
////////////////////////////////////////////////////////////////////////

__constant__ int N;
__constant__ float T, r, sigma, rho, alpha, dt, con1, con2;

////////////////////////////////////////////////////////////////////////
// kernel routine
////////////////////////////////////////////////////////////////////////

__global__ void pathcalc(float *d_z, float *d_v) {
  float s1, s2, y1, y2, payoff;
  int ind;

  // move array pointers to correct position

#if __VER__ == 1
  ind = threadIdx.x + 2 * N * blockIdx.x * blockDim.x;
#elif __VER__ == 2
  ind = 2 * N * threadIdx.x + 2 * N * blockIdx.x * blockDim.x;
#endif
  // path calculation

  s1 = 1.0f;
  s2 = 1.0f;

  for (int n = 0; n < N; n++) {
    y1 = d_z[ind];
#if __VER__ == 1
    ind += blockDim.x;  // shift pointer to next element
#elif __VER__ == 2
    ind += 1;
#endif
    y2 = rho * y1 + alpha * d_z[ind];
#if __VER__ == 1
    ind += blockDim.x;  // shift pointer to next element
#elif __VER__ == 2
    ind += 1;
#endif
    s1 = s1 * (con1 + con2 * y1);
    s2 = s2 * (con1 + con2 * y2);
  }

  // put payoff value into device array

  payoff = 0.0f;
  if (fabs(s1 - 1.0f) < 0.1f && fabs(s2 - 1.0f) < 0.1f) payoff = exp(-r * T);

  d_v[threadIdx.x + blockIdx.x * blockDim.x] = payoff;
}

////////////////////////////////////////////////////////////////////////
// Main program
////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int NPATH = 9600000, h_N = 100;
  float h_T, h_r, h_sigma, h_rho, h_alpha, h_dt, h_con1, h_con2;
  float *h_v, *d_v, *d_z;
  double sum1, sum2;

  // initialise card

  findCudaDevice(argc, argv);

  // initialise CUDA timing

  float milli;
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);

  // allocate memory on host and device

  h_v = (float *)malloc(sizeof(float) * NPATH);

  checkCudaErrors(cudaMalloc((void **)&d_v, sizeof(float) * NPATH));
  checkCudaErrors(cudaMalloc((void **)&d_z, sizeof(float) * 2 * h_N * NPATH));

  // define constants and transfer to GPU

  h_T = 1.0f;
  h_r = 0.05f;
  h_sigma = 0.1f;
  h_rho = 0.5f;
  h_alpha = sqrt(1.0f - h_rho * h_rho);
  h_dt = 1.0f / h_N;
  h_con1 = 1.0f + h_r * h_dt;
  h_con2 = sqrt(h_dt) * h_sigma;

  checkCudaErrors(cudaMemcpyToSymbol(N, &h_N, sizeof(h_N)));
  checkCudaErrors(cudaMemcpyToSymbol(T, &h_T, sizeof(h_T)));
  checkCudaErrors(cudaMemcpyToSymbol(r, &h_r, sizeof(h_r)));
  checkCudaErrors(cudaMemcpyToSymbol(sigma, &h_sigma, sizeof(h_sigma)));
  checkCudaErrors(cudaMemcpyToSymbol(rho, &h_rho, sizeof(h_rho)));
  checkCudaErrors(cudaMemcpyToSymbol(alpha, &h_alpha, sizeof(h_alpha)));
  checkCudaErrors(cudaMemcpyToSymbol(dt, &h_dt, sizeof(h_dt)));
  checkCudaErrors(cudaMemcpyToSymbol(con1, &h_con1, sizeof(h_con1)));
  checkCudaErrors(cudaMemcpyToSymbol(con2, &h_con2, sizeof(h_con2)));

  // random number generation

  curandGenerator_t gen;
  checkCudaErrors(curandCreateGenerator(&gen, CURAND_RNG_PSEUDO_DEFAULT));
  checkCudaErrors(curandSetPseudoRandomGeneratorSeed(gen, 1234ULL));

  cudaEventRecord(start);
  checkCudaErrors(curandGenerateNormal(gen, d_z, 2 * h_N * NPATH, 0.0f, 1.0f));
  cudaEventRecord(stop);

  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);

  printf("CURAND normal RNG  execution time (ms): %f,  samples/sec: %e \n",
         milli, 2.0 * h_N * NPATH / (0.001 * milli));

  // execute kernel and time it

  cudaEventRecord(start);

  pathcalc<<<NPATH / 128, 128>>>(d_z, d_v);
  getLastCudaError("pathcalc execution failed\n");

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);

  printf("Monte Carlo kernel execution time (ms): %f \n", milli);

  // copy back results

  checkCudaErrors(
      cudaMemcpy(h_v, d_v, sizeof(float) * NPATH, cudaMemcpyDeviceToHost));

  float *h_z = (float *)malloc(sizeof(float) * 2 * h_N * NPATH);
  checkCudaErrors(cudaMemcpy(h_z, d_z, sizeof(float) * 2 * h_N * NPATH,
                             cudaMemcpyDeviceToHost));

  // compute average

  sum1 = 0.0;
  sum2 = 0.0;
  for (int i = 0; i < NPATH; i++) {
    sum1 += h_v[i];
    sum2 += h_v[i] * h_v[i];
  }

  printf("\nAverage value and standard deviation of error  = %13.8f %13.8f\n\n",
         sum1 / NPATH,
         sqrt((sum2 / NPATH - (sum1 / NPATH) * (sum1 / NPATH)) / NPATH));

  // Tidy up library

  checkCudaErrors(curandDestroyGenerator(gen));

  // Release memory and exit cleanly
  free(h_z);
  free(h_v);
  checkCudaErrors(cudaFree(d_v));
  checkCudaErrors(cudaFree(d_z));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

运行结果皆为:Average value and standard deviation of error = 0.41793859 0.00015237,说明两份代码的正确性没有问题。

但是运行速率却有较大差距:

  • __VER__=1:17.618816ms
  • __VER__=2:47.717342ms

两份版本的代码的差异在于 pathcalc 函数中,访问元素的顺序。

举个例子:

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int N = 16;
int blockDim.x = 4; // 假设每个线程块中包含4个线程
int blockIdx.x = 2; // 假设当前线程块的索引为2

// 版本1的计算方式
ind = threadIdx.x + 2 * N * blockIdx.x * blockDim.x;

// 计算每个线程的 ind
// 线程0: 0 + 2 * 16 * 2 * 4 = 128
// 线程1: 1 + 2 * 16 * 2 * 4 = 129
// 线程2: 2 + 2 * 16 * 2 * 4 = 130
// 线程3: 3 + 2 * 16 * 2 * 4 = 131

// 版本2的计算方式
ind = 2 * N * threadIdx.x + 2 * N * blockIdx.x * blockDim.x;

// 计算每个线程的 ind
// 线程0: 2 * 16 * 0 + 2 * 16 * 2 * 4 = 0
// 线程1: 2 * 16 * 1 + 2 * 16 * 2 * 4 = 144
// 线程2: 2 * 16 * 2 + 2 * 16 * 2 * 4 = 288
// 线程3: 2 * 16 * 3 + 2 * 16 * 2 * 4 = 432

不难看出,在版本1中,同一个block中的不同线程,访问的下标ind是连续的(128,129,130,131),而在版本2中,访问的下标ind是交替的(0,144,288,432),因此前者的效率更高。

Subtask 2

接下来是自己实现一份代码,计算 $az^2+bz+c$的平均值(提示:结果约为$a+c$)。

参考prac2.cu以及cuRAND库的文档thrust库的示例,实现的代码如下。

prac2_new.cu
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#include <curand.h>
#include <stdio.h>
#include <thrust/execution_policy.h>
#include <thrust/reduce.h>

#include "helper_cuda.h"

__constant__ int n;
__constant__ float a, b, c;
__device__ double sum;

__global__ void calc1(float *d_z, float *d_v) {
  int ind = threadIdx.x + n * blockIdx.x * blockDim.x;
  for (int i = 0; i < n; i++) {
    float tmp = a * d_z[ind] * d_z[ind] + b * d_z[ind] + c;
    atomicAdd(&d_v[i + blockIdx.x], tmp);
    ind += blockDim.x;
  }
}

__global__ void calc2(float *d_z) {
  int ind = threadIdx.x + n * blockIdx.x * blockDim.x;
  for (int i = 0; i < n; i++) {
    float tmp = a * d_z[ind] * d_z[ind] + b * d_z[ind] + c;
    atomicAdd(&sum, tmp);
    ind += blockDim.x;
  }
}

struct MyFunction {
  float a, b, c;
  MyFunction(float _a, float _b, float _c) : a(_a), b(_b), c(_c) {}

  __host__ __device__ float operator()(const float &x) const {
    return a * x * x + b * x + c;
  }
};

void getTime(cudaEvent_t &start, cudaEvent_t &stop, const char *msg = NULL) {
  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  float milli;
  cudaEventElapsedTime(&milli, start, stop);
  if (msg != NULL) {
    cudaDeviceSynchronize();
    printf("%s: %f ms", msg, milli);
  }
}

int main(int argc, const char **argv) {
  // initialise card
  findCudaDevice(argc, argv);

  int h_N = 1280000, h_n = 1000;
  float *d_z, *d_v;
  float h_a = 1.0f, h_b = 2.0f, h_c = 3.0f;
  checkCudaErrors(cudaMalloc((void **)&d_z, sizeof(float) * h_N * h_n));
  checkCudaErrors(cudaMalloc((void **)&d_v, sizeof(float) * h_N));

  // random number generation

  curandGenerator_t gen;
  checkCudaErrors(curandCreateGenerator(&gen, CURAND_RNG_PSEUDO_DEFAULT));
  checkCudaErrors(curandSetPseudoRandomGeneratorSeed(gen, 1234ULL));
  checkCudaErrors(curandGenerateNormal(gen, d_z, h_N * h_n, 0.0f, 1.0f));
  checkCudaErrors(cudaMemcpyToSymbol(n, &h_n, sizeof(h_n)));
  checkCudaErrors(cudaMemcpyToSymbol(a, &h_a, sizeof(h_a)));
  checkCudaErrors(cudaMemcpyToSymbol(b, &h_b, sizeof(h_b)));
  checkCudaErrors(cudaMemcpyToSymbol(c, &h_c, sizeof(h_c)));
  int type = 4;
  printf("a = %f, b = %f, c = %f\n", h_a, h_b, h_c);

  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);

  if (type == 1) {
    cudaEventRecord(start);
    calc1<<<h_N / 128, 128>>>(d_z, d_v);
    float *h_v = (float *)malloc(sizeof(double) * h_N);
    double h_sum = 0;
    checkCudaErrors(
        cudaMemcpy(h_v, d_v, sizeof(float) * h_N, cudaMemcpyDeviceToHost));
    for (int i = 0; i < h_N; i++) {
      h_sum += h_v[i];
    }

    printf("sum = %lf\n", h_sum / (h_N * h_n));
    free(h_v);
    getTime(start, stop, "Method 1");
  }
  if (type == 2) {
    cudaEventRecord(start);
    calc2<<<h_N / 128, 128>>>(d_z);
    double h_sum;
    checkCudaErrors(cudaMemcpyFromSymbol(&h_sum, sum, sizeof(sum)));
    printf("sum = %lf\n", h_sum / (h_N * h_n));
    getTime(start, stop, "Method 2");
  }
  if (type == 3) {
    cudaEventRecord(start);
    MyFunction f(h_a, h_b, h_c);
    double h_sum = thrust::transform_reduce(
        thrust::device, d_z, d_z + h_N * h_n, f, 0.0, thrust::plus<float>());
    printf("sum = %lf\n", h_sum / (h_N * h_n));
    getTime(start, stop, "Method 3");
  }
  if (type == 4) {
    cudaEventRecord(start);
    double h_sum = 0;
    float *h_z = (float *)malloc(sizeof(float) * h_N * h_n);
    checkCudaErrors(cudaMemcpy(h_z, d_z, sizeof(float) * h_N * h_n,
                               cudaMemcpyDeviceToHost));
    for (int i = 0; i < h_N * h_n; i++) {
      h_sum += h_a * h_z[i] * h_z[i] + h_b * h_z[i] + h_c;
    }
    printf("sum = %lf\n", h_sum / (h_N * h_n));
    getTime(start, stop, "Method 4");
  }
  checkCudaErrors(curandDestroyGenerator(gen));
  checkCudaErrors(cudaFree(d_z));
  checkCudaErrors(cudaFree(d_v));
  return 0;
}

将 $a,b,c$ 分别设置为 $1.0,2.0,3.0$,运行结果期望为 $4.0$,实际结果都为 $3.99999$ 左右,验证了代码的正确性。

先学习一下如何计算运行时间:

getTime.cu
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void getTime(void (*func)(), const char *msg = NULL) {
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);
  cudaEventRecord(start);
  func();
  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  float milli;
  cudaEventElapsedTime(&milli, start, stop);
  if (msg != NULL) {
    printf("%s: %f ms", msg, milli);
  }
}

方法1:每个线程计算一个元素,对每个线程块维护元素和,最后再用CPU求出总和。

方法2:每个线程计算一个元素,直接累加到全局的sum变量。

方法3:使用thrust库,直接计算总和。

方法4:直接CPU计算总和。

三个方法的效率有较大差异:

  • type=1:231.914246 ms
  • type=2:1735.252563 ms
  • type=3:11.132544 ms
  • type=4:2783.145996 ms

由于方法3是调用的库函数,暂且不算。方法2较慢的原因可能在于由于使用atomicAdd,因此每个线程在更新sum前都要等待前一个线程完成计算,这样几乎等价于单线程计算(和方法4差距不到50%)。而在方法1中,每个线程块都有一个sum变量,因此相对来说冲突较少,效率更高。

Subtask 3

最后是运行prac2_device.cu,学习如何使用cuRAND库中的curand_initcurandState_t,对于每个线程生成随机数据(而不是像之前一样,先一次性生成整个数组)。

prac2_device.cu
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////////////////////////////////////////////////////////////////////////
// GPU version of Monte Carlo algorithm using NVIDIA's CURAND library
////////////////////////////////////////////////////////////////////////

#include <cuda.h>
#include <curand_kernel.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>

#include "helper_cuda.h"

////////////////////////////////////////////////////////////////////////
// CUDA global constants
////////////////////////////////////////////////////////////////////////

__constant__ int N;
__constant__ float T, r, sigma, rho, alpha, dt, con1, con2;

////////////////////////////////////////////////////////////////////////
// kernel routine
////////////////////////////////////////////////////////////////////////

__global__ void pathcalc(float *d_v) {
  float s1, s2, y1, y2, payoff;

  curandState_t state;

  // RNG initialisation with skipahead

  int id = threadIdx.x + blockIdx.x * blockDim.x;
  curand_init(1234, id, 0, &state);

  // path calculation

  s1 = 1.0f;
  s2 = 1.0f;

  for (int n = 0; n < N; n++) {
    y1 = curand_normal(&state);
    y2 = rho * y1 + alpha * curand_normal(&state);

    s1 = s1 * (con1 + con2 * y1);
    s2 = s2 * (con1 + con2 * y2);
  }

  // put payoff value into device array

  payoff = 0.0f;
  if (fabs(s1 - 1.0f) < 0.1f && fabs(s2 - 1.0f) < 0.1f) payoff = exp(-r * T);

  d_v[threadIdx.x + blockIdx.x * blockDim.x] = payoff;
}

////////////////////////////////////////////////////////////////////////
// Main program
////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int NPATH = 9600000, h_N = 100;
  float h_T, h_r, h_sigma, h_rho, h_alpha, h_dt, h_con1, h_con2;
  float *h_v, *d_v;
  double sum1, sum2;

  // initialise card

  findCudaDevice(argc, argv);

  // initialise CUDA timing

  float milli;
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);

  // allocate memory on host and device

  h_v = (float *)malloc(sizeof(float) * NPATH);
  checkCudaErrors(cudaMalloc((void **)&d_v, sizeof(float) * NPATH));

  // define constants and transfer to GPU

  h_T = 1.0f;
  h_r = 0.05f;
  h_sigma = 0.1f;
  h_rho = 0.5f;
  h_alpha = sqrt(1.0f - h_rho * h_rho);
  h_dt = 1.0f / h_N;
  h_con1 = 1.0f + h_r * h_dt;
  h_con2 = sqrt(h_dt) * h_sigma;

  checkCudaErrors(cudaMemcpyToSymbol(N, &h_N, sizeof(h_N)));
  checkCudaErrors(cudaMemcpyToSymbol(T, &h_T, sizeof(h_T)));
  checkCudaErrors(cudaMemcpyToSymbol(r, &h_r, sizeof(h_r)));
  checkCudaErrors(cudaMemcpyToSymbol(sigma, &h_sigma, sizeof(h_sigma)));
  checkCudaErrors(cudaMemcpyToSymbol(rho, &h_rho, sizeof(h_rho)));
  checkCudaErrors(cudaMemcpyToSymbol(alpha, &h_alpha, sizeof(h_alpha)));
  checkCudaErrors(cudaMemcpyToSymbol(dt, &h_dt, sizeof(h_dt)));
  checkCudaErrors(cudaMemcpyToSymbol(con1, &h_con1, sizeof(h_con1)));
  checkCudaErrors(cudaMemcpyToSymbol(con2, &h_con2, sizeof(h_con2)));

  // execute kernel and time it

  cudaEventRecord(start);

  pathcalc<<<NPATH / 128, 128>>>(d_v);
  getLastCudaError("pathcalc execution failed\n");

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);

  printf("Monte Carlo kernel execution time (ms): %f \n", milli);

  // copy back results

  checkCudaErrors(
      cudaMemcpy(h_v, d_v, sizeof(float) * NPATH, cudaMemcpyDeviceToHost));

  // compute average

  sum1 = 0.0;
  sum2 = 0.0;
  for (int i = 0; i < NPATH; i++) {
    sum1 += h_v[i];
    sum2 += h_v[i] * h_v[i];
  }

  printf("\nAverage value and standard deviation of error  = %13.8f %13.8f\n\n",
         sum1 / NPATH,
         sqrt((sum2 / NPATH - (sum1 / NPATH) * (sum1 / NPATH)) / NPATH));

  // Release memory and exit cleanly

  free(h_v);
  checkCudaErrors(cudaFree(d_v));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

又或者根据文档,将生成随机数据和计算分成两个函数,如下:

prac2_device_new.cu
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////////////////////////////////////////////////////////////////////////
// GPU version of Monte Carlo algorithm using NVIDIA's CURAND library
////////////////////////////////////////////////////////////////////////

#include <cuda.h>
#include <curand_kernel.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>

#include <iostream>

#include "helper_cuda.h"

////////////////////////////////////////////////////////////////////////
// CUDA global constants
////////////////////////////////////////////////////////////////////////

__constant__ int N;
__constant__ float T, r, sigma, rho, alpha, dt, con1, con2;

////////////////////////////////////////////////////////////////////////
// kernel routine
////////////////////////////////////////////////////////////////////////

__global__ void setup_kernel(curandState *state) {
  int id = threadIdx.x + blockIdx.x * blockDim.x;
  curand_init(1234, id, 0, &state[id]);
}

__global__ void pathcalc(float *d_v, curandState *state) {
  float s1, s2, y1, y2, payoff;

  // RNG initialisation with skipahead

  int id = threadIdx.x + blockIdx.x * blockDim.x;
  curandState localState = state[id];

  // path calculation

  s1 = 1.0f;
  s2 = 1.0f;

  for (int n = 0; n < N; n++) {
    y1 = curand_normal(&localState);
    y2 = rho * y1 + alpha * curand_normal(&localState);

    s1 = s1 * (con1 + con2 * y1);
    s2 = s2 * (con1 + con2 * y2);
  }

  // put payoff value into device array

  payoff = 0.0f;
  if (fabs(s1 - 1.0f) < 0.1f && fabs(s2 - 1.0f) < 0.1f) payoff = exp(-r * T);

  d_v[threadIdx.x + blockIdx.x * blockDim.x] = payoff;
}
////////////////////////////////////////////////////////////////////////
// Main program
////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int NPATH = 9600000, h_N = 100;
  float h_T, h_r, h_sigma, h_rho, h_alpha, h_dt, h_con1, h_con2;
  float *h_v, *d_v;
  double sum1, sum2;
  curandState *state;
  int totalThreads = NPATH;
  cudaMalloc((void **)&state, totalThreads * sizeof(curandState));

  // initialise card

  findCudaDevice(argc, argv);

  // initialise CUDA timing

  float milli;
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);

  // allocate memory on host and device

  h_v = (float *)malloc(sizeof(float) * NPATH);
  checkCudaErrors(cudaMalloc((void **)&d_v, sizeof(float) * NPATH));

  // define constants and transfer to GPU

  h_T = 1.0f;
  h_r = 0.05f;
  h_sigma = 0.1f;
  h_rho = 0.5f;
  h_alpha = sqrt(1.0f - h_rho * h_rho);
  h_dt = 1.0f / h_N;
  h_con1 = 1.0f + h_r * h_dt;
  h_con2 = sqrt(h_dt) * h_sigma;

  checkCudaErrors(cudaMemcpyToSymbol(N, &h_N, sizeof(h_N)));
  checkCudaErrors(cudaMemcpyToSymbol(T, &h_T, sizeof(h_T)));
  checkCudaErrors(cudaMemcpyToSymbol(r, &h_r, sizeof(h_r)));
  checkCudaErrors(cudaMemcpyToSymbol(sigma, &h_sigma, sizeof(h_sigma)));
  checkCudaErrors(cudaMemcpyToSymbol(rho, &h_rho, sizeof(h_rho)));
  checkCudaErrors(cudaMemcpyToSymbol(alpha, &h_alpha, sizeof(h_alpha)));
  checkCudaErrors(cudaMemcpyToSymbol(dt, &h_dt, sizeof(h_dt)));
  checkCudaErrors(cudaMemcpyToSymbol(con1, &h_con1, sizeof(h_con1)));
  checkCudaErrors(cudaMemcpyToSymbol(con2, &h_con2, sizeof(h_con2)));

  // execute kernel and time it
  cudaEventRecord(start);
  int blockSize = 256;
  int gridSize = NPATH / blockSize;
  setup_kernel<<<gridSize, blockSize>>>(state);
  pathcalc<<<gridSize, blockSize>>>(d_v, state);
  getLastCudaError("pathcalc execution failed\n");

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);

  printf("Monte Carlo kernel execution time (ms): %f \n", milli);

  // copy back results

  checkCudaErrors(
      cudaMemcpy(h_v, d_v, sizeof(float) * NPATH, cudaMemcpyDeviceToHost));

  // compute average

  sum1 = 0.0;
  sum2 = 0.0;
  for (int i = 0; i < NPATH; i++) {
    sum1 += h_v[i];
    sum2 += h_v[i] * h_v[i];
  }

  printf(
      "\nAverage value and standard deviation of error  = %13.8f %13.8f\n\n ",
      sum1 / NPATH,
      sqrt((sum2 / NPATH - (sum1 / NPATH) * (sum1 / NPATH)) / NPATH));

  // Release memory and exit cleanly

  free(h_v);
  checkCudaErrors(cudaFree(d_v));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

两份代码的运行时间分别为78.679070ms和82.948097ms,相比于此前方法1的231.914246 ms,效率提升了近2倍。

文档最后还提示可以使用cudaGetDevicecudaGetDevicePropertiescudaOccupancyMaxActiveBlocksPerMultiprocessor来计算最佳的线程块大小。我将线程块大小依次调整为64、128、256、512和1024,运行时间的变化不大,都在80-100ms之间,并没有得到很大的提升。

因此我没有理解最后的Compile and run the code to see the improved performance it gives.的提升在哪里。。

Practical 3: finite difference equations

运行环境

本次实践的运行环境为:

  • GPU:RTX 3080(10GB)
  • CPU:12 vCPU Intel(R) Xeon(R) Platinum 8255C CPU @ 2.50GHz
摘要

主要目标是学习线程块优化和处理多维 PDE 应用程序的最佳方法。它还介绍了应用程序剖析的两种方法。

本实践基于雅可比迭代(Jacobi iteration)来求解三维拉普拉斯方程(3D Laplace equation)的有限差分近似值。它同时在 GPU 和 CPU 上执行计算,检查它们是否给出了相同的答案,并计算所需时间。

Subtask 1

laplace3d.cu
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//
// Program to solve Laplace equation on a regular 3D grid
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

////////////////////////////////////////////////////////////////////////
// define kernel block size
////////////////////////////////////////////////////////////////////////

#define BLOCK_X 16
#define BLOCK_Y 8

////////////////////////////////////////////////////////////////////////
// include kernel function
////////////////////////////////////////////////////////////////////////

#include "laplace3d_kernel.h"

////////////////////////////////////////////////////////////////////////
// declare Gold routine
////////////////////////////////////////////////////////////////////////

void Gold_laplace3d(int NX, int NY, int NZ, float *h_u1, float *h_u2);

////////////////////////////////////////////////////////////////////////
// Main program
////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  // 'h_' prefix - CPU (host) memory space

  int NX = 1024, NY = 1024, NZ = 1024, REPEAT = 10, bx, by, i, j, k, ind;
  float *h_u1, *h_u2, *h_u3, *h_foo, err;

  // 'd_' prefix - GPU (device) memory space

  float *d_u1, *d_u2, *d_foo;

  printf("\nGrid dimensions: %d x %d x %d\n", NX, NY, NZ);

  // initialise card

  findCudaDevice(argc, argv);

  // initialise CUDA timing

  float milli;
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);

  // allocate memory for arrays

  h_u1 = (float *)malloc(sizeof(float) * NX * NY * NZ);
  h_u2 = (float *)malloc(sizeof(float) * NX * NY * NZ);
  h_u3 = (float *)malloc(sizeof(float) * NX * NY * NZ);
  checkCudaErrors(cudaMalloc((void **)&d_u1, sizeof(float) * NX * NY * NZ));
  checkCudaErrors(cudaMalloc((void **)&d_u2, sizeof(float) * NX * NY * NZ));

  // initialise u1

  for (k = 0; k < NZ; k++) {
    for (j = 0; j < NY; j++) {
      for (i = 0; i < NX; i++) {
        ind = i + j * NX + k * NX * NY;

        if (i == 0 || i == NX - 1 || j == 0 || j == NY - 1 || k == 0 ||
            k == NZ - 1)
          h_u1[ind] = 1.0f;  // Dirichlet b.c.'s
        else
          h_u1[ind] = 0.0f;
      }
    }
  }

  // copy u1 to device

  cudaEventRecord(start);
  checkCudaErrors(cudaMemcpy(d_u1, h_u1, sizeof(float) * NX * NY * NZ,
                             cudaMemcpyHostToDevice));
  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\nCopy u1 to device: %.1f (ms) \n", milli);

  // Set up the execution configuration

  bx = 1 + (NX - 1) / BLOCK_X;
  by = 1 + (NY - 1) / BLOCK_Y;

  dim3 dimGrid(bx, by);
  dim3 dimBlock(BLOCK_X, BLOCK_Y);

  // printf("\n dimGrid  = %d %d %d \n",dimGrid.x,dimGrid.y,dimGrid.z);
  // printf(" dimBlock = %d %d %d \n",dimBlock.x,dimBlock.y,dimBlock.z);

  // Execute GPU kernel

  cudaEventRecord(start);

  for (i = 1; i <= REPEAT; ++i) {
    GPU_laplace3d<<<dimGrid, dimBlock>>>(NX, NY, NZ, d_u1, d_u2);
    getLastCudaError("GPU_laplace3d execution failed\n");

    d_foo = d_u1;
    d_u1 = d_u2;
    d_u2 = d_foo;  // swap d_u1 and d_u2
  }

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\n%dx GPU_laplace3d: %.1f (ms) \n", REPEAT, milli);

  // Read back GPU results

  cudaEventRecord(start);
  checkCudaErrors(cudaMemcpy(h_u2, d_u1, sizeof(float) * NX * NY * NZ,
                             cudaMemcpyDeviceToHost));
  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\nCopy u2 to host: %.1f (ms) \n", milli);

  // print out corner of array

  /*
  for (k=0; k<3; k++) {
    for (j=0; j<8; j++) {
      for (i=0; i<8; i++) {
        ind = i + j*NX + k*NX*NY;
        printf(" %5.2f ", h_u2[ind]);
      }
      printf("\n");
    }
    printf("\n");
  }
  */

  // Gold treatment

  cudaEventRecord(start);
  for (int i = 1; i <= REPEAT; ++i) {
    Gold_laplace3d(NX, NY, NZ, h_u1, h_u3);
    h_foo = h_u1;
    h_u1 = h_u3;
    h_u3 = h_foo;  // swap h_u1 and h_u3
  }

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\n%dx Gold_laplace3d: %.1f (ms) \n \n", REPEAT, milli);

  // print out corner of array

  /*
  for (k=0; k<3; k++) {
    for (j=0; j<8; j++) {
      for (i=0; i<8; i++) {
        ind = i + j*NX + k*NX*NY;
        printf(" %5.2f ", h_u1[ind]);
      }
      printf("\n");
    }
    printf("\n");
  }
  */

  // error check

  err = 0.0;

  for (k = 0; k < NZ; k++) {
    for (j = 0; j < NY; j++) {
      for (i = 0; i < NX; i++) {
        ind = i + j * NX + k * NX * NY;
        err += (h_u1[ind] - h_u2[ind]) * (h_u1[ind] - h_u2[ind]);
      }
    }
  }

  printf("rms error = %f \n", sqrt(err / (float)(NX * NY * NZ)));

  // Release GPU and CPU memory

  checkCudaErrors(cudaFree(d_u1));
  checkCudaErrors(cudaFree(d_u2));
  free(h_u1);
  free(h_u2);
  free(h_u3);

  cudaDeviceReset();
}
laplace3d_kernel.h
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//
// Notes:one thread per node in the 2D block;
// after initialisation it marches in the k-direction
//

// device code

__global__ void GPU_laplace3d(int NX, int NY, int NZ,
                      const float* __restrict__ d_u1,
                            float* __restrict__ d_u2)
{
  int   i, j, k, indg, active, IOFF, JOFF, KOFF;
  float u2, sixth=1.0f/6.0f;

  //
  // define global indices and array offsets
  //

  i    = threadIdx.x + blockIdx.x*BLOCK_X;
  j    = threadIdx.y + blockIdx.y*BLOCK_Y;
  indg = i + j*NX;

  IOFF = 1;
  JOFF = NX;
  KOFF = NX*NY;

  active = i>=0 && i<=NX-1 && j>=0 && j<=NY-1;

  for (k=0; k<NZ; k++) {

    if (active) {
      if (i==0 || i==NX-1 || j==0 || j==NY-1 || k==0 || k==NZ-1) {
        u2 = d_u1[indg];  // Dirichlet b.c.'s
      }
      else {
        u2 = ( d_u1[indg-IOFF] + d_u1[indg+IOFF]
             + d_u1[indg-JOFF] + d_u1[indg+JOFF]
             + d_u1[indg-KOFF] + d_u1[indg+KOFF] ) * sixth;
      }
      d_u2[indg] = u2;

      indg += KOFF;
    }
  }
}
laplace3d_gold.cpp
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////////////////////////////////////////////////////////////////////////////////
void Gold_laplace3d(int NX, int NY, int NZ, float* u1, float* u2) {
  int i, j, k, ind;
  float sixth =
      1.0f / 6.0f;  // predefining this improves performance more than 10%

  for (k = 0; k < NZ; k++) {
    for (j = 0; j < NY; j++) {
      for (i = 0; i < NX;
           i++) {  // i loop innermost for sequential memory access
        ind = i + j * NX + k * NX * NY;

        if (i == 0 || i == NX - 1 || j == 0 || j == NY - 1 || k == 0 ||
            k == NZ - 1) {
          u2[ind] = u1[ind];  // Dirichlet b.c.'s
        } else {
          u2[ind] = (u1[ind - 1] + u1[ind + 1] + u1[ind - NX] + u1[ind + NX] +
                     u1[ind - NX * NY] + u1[ind + NX * NY]) *
                    sixth;
        }
      }
    }
  }
}

运行结果如下:

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Grid dimensions: 512 x 512 x 512
Copy u1 to device: 111.1 (ms)
10x GPU_laplace3d: 41.3 (ms)
Copy u2 to host: 341.6 (ms)
10x Gold_laplace3d: 16424.9 (ms)
rms error = 0.000000

不难发现GPU版GPU_laplace3d相比于CPU版Gold_laplace3d快了近100倍(如果算上数据拷贝时间,则快30倍),且精度完全一致。

GPU在xy方向分块,将每个线程块的大小设置为 $16\times 8$,共128个线程,每个线程负责“一条”节点(Z方向)的计算。因此,每个线程块的计算是独立的,不会发生冲突,因此可以并行计算。

现在将立方体大小从$512\times 512\times 512$扩展到 $1024\times 1024\times 1024$,再次运行,得到结果如下:

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Grid dimensions: 1024 x 1024 x 1024
Copy u1 to device: 2249.3 (ms)
10x GPU_laplace3d: 476.6 (ms)
Copy u2 to host: 2949.8 (ms)
10x Gold_laplace3d: 148936.7 (ms)
rms error = 0.000000

数据量扩大了8倍,发现运行和拷贝时间都增加了10倍多。

调整线程块的大小,结果如下:

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Copy u1 to device: 1808.2 (ms)
10x GPU_laplace3d: 734.5 (ms)
Copy u2 to host: 2828.9 (ms)
BLOCK_X=8 BLOCK_Y=8 : total time: 5371.6 (ms)

Copy u1 to device: 1823.6 (ms)
10x GPU_laplace3d: 476.7 (ms)
Copy u2 to host: 2886.1 (ms)
BLOCK_X=16 BLOCK_Y=8 : total time: 5186.5 (ms)

Copy u1 to device: 1811.9 (ms)
10x GPU_laplace3d: 472.7 (ms)
Copy u2 to host: 3082.9 (ms)
BLOCK_X=16 BLOCK_Y=16 : total time: 5367.6 (ms)

Copy u1 to device: 1814.0 (ms)
10x GPU_laplace3d: 485.4 (ms)
Copy u2 to host: 2821.1 (ms)
BLOCK_X=16 BLOCK_Y=32 : total time: 5120.6 (ms)

Copy u1 to device: 1813.4 (ms)
10x GPU_laplace3d: 228.1 (ms)
Copy u2 to host: 2843.5 (ms)
BLOCK_X=32 BLOCK_Y=32 : total time: 4885.0 (ms)

发现 $32\times 32$ 时最快(更大则无法运行),但是由于性能瓶颈出现在数据传输上,所以从总时间上看并不明显。

接下来运行一份新的GPU代码laplace3d_new.cu,看看与laplace3d.cu的差距。

laplace3d_new.cu
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//
// Program to solve Laplace equation on a regular 3D grid
//

#include <helper_cuda.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

////////////////////////////////////////////////////////////////////////
// define kernel block size
////////////////////////////////////////////////////////////////////////

#define BLOCK_X 16
#define BLOCK_Y 4
#define BLOCK_Z 4

////////////////////////////////////////////////////////////////////////
// include kernel function
////////////////////////////////////////////////////////////////////////

#include <laplace3d_kernel_new.h>

////////////////////////////////////////////////////////////////////////
// declare Gold routine
////////////////////////////////////////////////////////////////////////

void Gold_laplace3d(int NX, int NY, int NZ, float *h_u1, float *h_u2);

////////////////////////////////////////////////////////////////////////
// Main program
////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  // 'h_' prefix - CPU (host) memory space

  int NX = 512, NY = 512, NZ = 512, REPEAT = 10, bx, by, bz, i, j, k, ind;
  float *h_u1, *h_u2, *h_u3, *h_foo, err;

  // 'd_' prefix - GPU (device) memory space

  float *d_u1, *d_u2, *d_foo;

  printf("\nGrid dimensions: %d x %d x %d\n", NX, NY, NZ);

  // initialise card

  findCudaDevice(argc, argv);

  // initialise CUDA timing

  float milli;
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);

  // allocate memory for arrays

  h_u1 = (float *)malloc(sizeof(float) * NX * NY * NZ);
  h_u2 = (float *)malloc(sizeof(float) * NX * NY * NZ);
  h_u3 = (float *)malloc(sizeof(float) * NX * NY * NZ);
  checkCudaErrors(cudaMalloc((void **)&d_u1, sizeof(float) * NX * NY * NZ));
  checkCudaErrors(cudaMalloc((void **)&d_u2, sizeof(float) * NX * NY * NZ));

  // initialise u1

  for (k = 0; k < NZ; k++) {
    for (j = 0; j < NY; j++) {
      for (i = 0; i < NX; i++) {
        ind = i + j * NX + k * NX * NY;

        if (i == 0 || i == NX - 1 || j == 0 || j == NY - 1 || k == 0 ||
            k == NZ - 1)
          h_u1[ind] = 1.0f;  // Dirichlet b.c.'s
        else
          h_u1[ind] = 0.0f;
      }
    }
  }

  // copy u1 to device

  cudaEventRecord(start);
  checkCudaErrors(cudaMemcpy(d_u1, h_u1, sizeof(float) * NX * NY * NZ,
                             cudaMemcpyHostToDevice));
  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\nCopy u1 to device: %.1f (ms) \n", milli);

  // Set up the execution configuration

  bx = 1 + (NX - 1) / BLOCK_X;
  by = 1 + (NY - 1) / BLOCK_Y;
  bz = 1 + (NZ - 1) / BLOCK_Z;

  dim3 dimGrid(bx, by, bz);
  dim3 dimBlock(BLOCK_X, BLOCK_Y, BLOCK_Z);

  // printf("\n dimGrid  = %d %d %d \n",dimGrid.x,dimGrid.y,dimGrid.z);
  // printf(" dimBlock = %d %d %d \n",dimBlock.x,dimBlock.y,dimBlock.z);

  // Execute GPU kernel

  cudaEventRecord(start);

  for (i = 1; i <= REPEAT; ++i) {
    GPU_laplace3d<<<dimGrid, dimBlock>>>(NX, NY, NZ, d_u1, d_u2);
    getLastCudaError("GPU_laplace3d execution failed\n");

    d_foo = d_u1;
    d_u1 = d_u2;
    d_u2 = d_foo;  // swap d_u1 and d_u2
  }

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\n%dx GPU_laplace3d_new: %.1f (ms) \n", REPEAT, milli);

  // Read back GPU results

  cudaEventRecord(start);
  checkCudaErrors(cudaMemcpy(h_u2, d_u1, sizeof(float) * NX * NY * NZ,
                             cudaMemcpyDeviceToHost));
  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\nCopy u2 to host: %.1f (ms) \n", milli);

  // print out corner of array

  /*
  for (k=0; k<3; k++) {
    for (j=0; j<8; j++) {
      for (i=0; i<8; i++) {
        ind = i + j*NX + k*NX*NY;
        printf(" %5.2f ", h_u2[ind]);
      }
      printf("\n");
    }
    printf("\n");
  }
  */

  // Gold treatment

  cudaEventRecord(start);
  for (int i = 1; i <= REPEAT; ++i) {
    Gold_laplace3d(NX, NY, NZ, h_u1, h_u3);
    h_foo = h_u1;
    h_u1 = h_u3;
    h_u3 = h_foo;  // swap h_u1 and h_u3
  }

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\n%dx Gold_laplace3d: %.1f (ms) \n \n", REPEAT, milli);

  // print out corner of array

  /*
  for (k=0; k<3; k++) {
    for (j=0; j<8; j++) {
      for (i=0; i<8; i++) {
        ind = i + j*NX + k*NX*NY;
        printf(" %5.2f ", h_u1[ind]);
      }
      printf("\n");
    }
    printf("\n");
  }
  */

  // error check

  err = 0.0;

  for (k = 0; k < NZ; k++) {
    for (j = 0; j < NY; j++) {
      for (i = 0; i < NX; i++) {
        ind = i + j * NX + k * NX * NY;
        err += (h_u1[ind] - h_u2[ind]) * (h_u1[ind] - h_u2[ind]);
      }
    }
  }

  printf("rms error = %f \n", sqrt(err / (float)(NX * NY * NZ)));

  // Release GPU and CPU memory

  checkCudaErrors(cudaFree(d_u1));
  checkCudaErrors(cudaFree(d_u2));
  free(h_u1);
  free(h_u2);
  free(h_u3);

  cudaDeviceReset();
}
laplace3d_kernel_new.h
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//
// Notes: one thread per node in the 3D block
//

// device code

__global__ void GPU_laplace3d(int NX, int NY, int NZ,
			const float* __restrict__ d_u1,
			      float* __restrict__ d_u2)
			      //  float* d_u1,
			      //  float* d_u2)
{
  int   i, j, k, indg, IOFF, JOFF, KOFF;
  float u2, sixth=1.0f/6.0f;

  //
  // define global indices and array offsets
  //

  i    = threadIdx.x + blockIdx.x*BLOCK_X;
  j    = threadIdx.y + blockIdx.y*BLOCK_Y;
  k    = threadIdx.z + blockIdx.z*BLOCK_Z;

  IOFF = 1;
  JOFF = NX;
  KOFF = NX*NY;

  indg = i + j*JOFF + k*KOFF;

  if (i>=0 && i<=NX-1 && j>=0 && j<=NY-1 && k>=0 && k<=NZ-1) {
    if (i==0 || i==NX-1 || j==0 || j==NY-1 || k==0 || k==NZ-1) {
      u2 = d_u1[indg];  // Dirichlet b.c.'s
    }
    else {
      u2 = ( d_u1[indg-IOFF] + d_u1[indg+IOFF]
           + d_u1[indg-JOFF] + d_u1[indg+JOFF]
           + d_u1[indg-KOFF] + d_u1[indg+KOFF] ) * sixth;
    }
    d_u2[indg] = u2;
  }
}

分别将立方体大小设置为 $512\times512\times512$ 和 $1024\times1024\times 1024$,运行结果如下:

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Grid dimensions: 512 x 512 x 512
Copy u1 to device: 111.1 (ms)
10x GPU_laplace3d_new: 19.8 (ms)
Copy u2 to host: 355.3 (ms)
10x Gold_laplace3d: 16484.3 (ms)
rms error = 0.000000

Grid dimensions: 1024 x 1024 x 1024
Copy u1 to device: 1778.5 (ms)
10x GPU_laplace3d_new: 156.3 (ms)
Copy u2 to host: 2866.0 (ms)
10x Gold_laplace3d: 133816.0 (ms)
rms error = 0.000000

不难看出,最主要的区别在于GPU函数的运行时间,新版是旧版的1/3左右,而其他(拷贝/CPU函数)的运行时间都差不多。

两份代码的核心区别在于,laplace3d_newlaplace3d的基础上,对Z轴也进行了分块,分成了大小为 $16\times 4\times4=256$ 的线程块。

类似的,尝试调整线程块的大小,看看运行效率的变化:

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Copy u1 to device: 2003.4 (ms)
10x GPU_laplace3d_new: 185.6 (ms)
Copy u2 to host: 3132.3 (ms)
BLOCK_X=4 BLOCK_Y=4 BLOCK_Z=4 : total time: 5321.4 (ms)

Copy u1 to device: 3127.9 (ms)
10x GPU_laplace3d_new: 152.5 (ms)
Copy u2 to host: 2852.5 (ms)
BLOCK_X=8 BLOCK_Y=8 BLOCK_Z=8 : total time: 6132.9 (ms)

Copy u1 to device: 1642.2 (ms)
10x GPU_laplace3d_new: 180.1 (ms)
Copy u2 to host: 3088.0 (ms)
BLOCK_X=16 BLOCK_Y=8 BLOCK_Z=8 : total time: 4910.2 (ms)

差距也不大,还是数据传输占了时间的大头。

Subtask 2

坑代填,由于autodl的机子上没有安装ncunsys,等回到本机时再做。

Practical 4: reduction operation

运行环境

本次实践的运行环境为:

  • GPU:RTX 3080(10GB)
  • CPU:12 vCPU Intel(R) Xeon(R) Platinum 8255C CPU @ 2.50GHz
摘要

本实用程序的主要目标是了解:

  • 如何使用动态大小的共享内存shared
  • 线程同步的重要性
  • 如何实现全局reduction,这是许多应用程序的关键要求
  • 如何使用shuffle指令
reduction.cu
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#include <float.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

////////////////////////////////////////////////////////////////////////////////
// CPU routines
////////////////////////////////////////////////////////////////////////////////

float reduction_gold(float *idata, int len) {
  float sum = 0.0f;
  for (int i = 0; i < len; i++) sum += idata[i];

  return sum;
}

////////////////////////////////////////////////////////////////////////////////
// GPU routines
////////////////////////////////////////////////////////////////////////////////

__global__ void reduction(float *g_odata, float *g_idata) {
  // dynamically allocated shared memory

  extern __shared__ float temp[];

  int tid = threadIdx.x;

  // first, each thread loads data into shared memory

  temp[tid] = g_idata[tid];

  // next, we perform binary tree reduction

  for (int d = blockDim.x / 2; d > 0; d = d / 2) {
    __syncthreads();  // ensure previous step completed
    if (tid < d) temp[tid] += temp[tid + d];
  }

  // finally, first thread puts result into global memory

  if (tid == 0) g_odata[0] = temp[0];
}

////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int num_elements, num_blocks, num_threads, mem_size, shared_mem_size;

  float *h_data, sum;
  float *d_idata, *d_odata;

  // initialise card

  findCudaDevice(argc, argv);

  num_blocks = 1;  // start with only 1 thread block
  num_threads = 512;
  num_elements = num_blocks * num_threads;
  mem_size = sizeof(float) * num_elements;

  // allocate host memory to store the input data
  // and initialize to integer values between 0 and 10

  h_data = (float *)malloc(mem_size);

  for (int i = 0; i < num_elements; i++)
    h_data[i] = floorf(10.0f * (rand() / (float)RAND_MAX));

  // compute reference solution

  sum = reduction_gold(h_data, num_elements);

  // allocate device memory input and output arrays

  checkCudaErrors(cudaMalloc((void **)&d_idata, mem_size));
  checkCudaErrors(cudaMalloc((void **)&d_odata, sizeof(float)));

  // copy host memory to device input array

  checkCudaErrors(
      cudaMemcpy(d_idata, h_data, mem_size, cudaMemcpyHostToDevice));

  // execute the kernel

  shared_mem_size = sizeof(float) * num_threads;
  reduction<<<num_blocks, num_threads, shared_mem_size>>>(d_odata, d_idata);
  getLastCudaError("reduction kernel execution failed");

  // copy result from device to host

  checkCudaErrors(
      cudaMemcpy(h_data, d_odata, sizeof(float), cudaMemcpyDeviceToHost));

  // check results

  printf("reduction error = %f\n", h_data[0] - sum);

  // cleanup memory

  free(h_data);
  checkCudaErrors(cudaFree(d_idata));
  checkCudaErrors(cudaFree(d_odata));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

redution.cu 是一份简单的数组求和的代码。它假设了数组长度为 $2$ 的整数次幂,且只使用1个线程块。

第一步修改是打破数组长度的假设,使它可以运行在任意长度的数组上。

只需要将d的初值赋为小于blockDim.x的最大的2的整数次幂($2^{\lceil\log_2{\text{blockDim.x}}\rceil-1}$)。

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__global__ void reduction(float *g_odata, float *g_idata) {
  // dynamically allocated shared memory

  extern __shared__ float temp[];

  int tid = threadIdx.x;

  // first, each thread loads data into shared memory

  temp[tid] = g_idata[tid];

  // next, we perform binary tree reduction

  int d = 1;
  while (d * 2 <= blockDim.x) d *= 2;
  for (; d > 0; d = d / 2) {
    __syncthreads();  // ensure previous step completed
    if (tid < d && tid + d < blockDim.x) temp[tid] += temp[tid + d];
  }

  // finally, first thread puts result into global memory

  if (tid == 0) g_odata[0] = temp[0];
}

下一步是改变线程块的个数。注意__shared__ float temp[] 实在内存块内共享的。

reduction_new.cu
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#include <float.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

////////////////////////////////////////////////////////////////////////////////
// CPU routines
////////////////////////////////////////////////////////////////////////////////

float reduction_gold(float *idata, int len) {
  float sum = 0.0f;
  for (int i = 0; i < len; i++) sum += idata[i];

  return sum;
}

////////////////////////////////////////////////////////////////////////////////
// GPU routines
////////////////////////////////////////////////////////////////////////////////

__global__ void reduction(float *g_odata, float *g_idata, int n) {
  // dynamically allocated shared memory

  extern __shared__ float temp[];

  int tid = threadIdx.x;

  // first, each thread loads data into shared memory

  temp[tid] = blockIdx.x * blockDim.x + tid < n
                  ? g_idata[blockIdx.x * blockDim.x + tid]
                  : 0.0f;

  // next, we perform binary tree reduction

  for (int d = blockDim.x / 2; d > 0; d = d / 2) {
    __syncthreads();  // ensure previous step completed
    if (threadIdx.x < d) temp[tid] += temp[tid + d];
  }

  // finally, first thread puts result into global memory

  if (threadIdx.x == 0) atomicAdd(&g_odata[blockIdx.x], temp[0]);
}

////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int num_elements, num_blocks, num_threads, mem_size, shared_mem_size;

  float *h_data, *h_odata, sum;
  float *d_idata, *d_odata;

  // initialise card

  findCudaDevice(argc, argv);

  num_elements = 260817;
  num_threads = 512;
  num_blocks = (num_elements + num_threads - 1) / num_threads;
  mem_size = sizeof(float) * num_elements;

  // allocate host memory to store the input data
  // and initialize to integer values between 0 and 10

  h_data = (float *)malloc(mem_size);
  h_odata = (float *)malloc(num_blocks * sizeof(float));

  for (int i = 0; i < num_elements; i++)
    h_data[i] = floorf(10.0f * (rand() / (float)RAND_MAX));

  // compute reference solution

  sum = reduction_gold(h_data, num_elements);

  // allocate device memory input and output arrays

  checkCudaErrors(cudaMalloc((void **)&d_idata, mem_size));
  checkCudaErrors(cudaMalloc((void **)&d_odata, num_blocks * sizeof(float)));

  // copy host memory to device input array

  checkCudaErrors(
      cudaMemcpy(d_idata, h_data, mem_size, cudaMemcpyHostToDevice));

  // execute the kernel

  shared_mem_size = sizeof(float) * num_threads;
  reduction<<<num_blocks, num_threads, shared_mem_size>>>(d_odata, d_idata,
                                                          num_elements);
  getLastCudaError("reduction kernel execution failed");

  // copy result from device to host

  checkCudaErrors(cudaMemcpy(h_odata, d_odata, num_blocks * sizeof(float),
                             cudaMemcpyDeviceToHost));

  // check results

  float h_sum = 0.0f;
  for (int i = 0; i < num_blocks; i++) h_sum += h_odata[i];

  printf("reduction error = %f\n", h_sum - sum);

  // cleanup memory

  free(h_data);
  checkCudaErrors(cudaFree(d_idata));
  checkCudaErrors(cudaFree(d_odata));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

最后是使用shuffle 指令对块内的数据进行求和。

由于Warp Size只有32,因此如果线程块大小超过32,则还需要在块内再进行一次归约(此时块的大小可以为 $32^2=1024$,但是再大的我也跑不了了,所以就默认两层)。

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#define WARP_SIZE 32
__device__ __forceinline__ float warpReduceSum(float sum, int blockSize) {
  if (blockSize >= 32) sum += __shfl_down_sync(0xffffffff, sum, 16);
  if (blockSize >= 16) sum += __shfl_down_sync(0xffffffff, sum, 8);
  if (blockSize >= 8) sum += __shfl_down_sync(0xffffffff, sum, 4);
  if (blockSize >= 4) sum += __shfl_down_sync(0xffffffff, sum, 2);
  if (blockSize >= 2) sum += __shfl_down_sync(0xffffffff, sum, 1);
  return sum;
}

__global__ void reduction(float *g_odata, float *g_idata, int n) {
  int tid = threadIdx.x;

  float sum = 0;

  int i = blockIdx.x * blockDim.x + tid;
  int imax = min(n, (blockIdx.x + 1) * blockDim.x);

  while (i < imax) {
    sum += g_idata[i];
    i += blockDim.x;
  }

  extern __shared__ float warpLevelSums[];
  int laneId = threadIdx.x % WARP_SIZE;
  int warpId = threadIdx.x / WARP_SIZE;

  sum = warpReduceSum(sum, blockDim.x);

  if (laneId == 0) warpLevelSums[warpId] = sum;
  __syncthreads();
  sum = (threadIdx.x < blockDim.x / WARP_SIZE) ? warpLevelSums[laneId] : 0;
  if (warpId == 0) sum = warpReduceSum(sum, blockDim.x / WARP_SIZE);
  if (tid == 0) atomicAdd(&g_odata[blockIdx.x], sum);
}

Practical 5: CUBLAS and CUFFT libraries

运行环境

本次实践的运行环境为:

  • GPU:RTX 3080(10GB)
  • CPU:12 vCPU Intel(R) Xeon(R) Platinum 8255C CPU @ 2.50GHz
摘要
本实践介绍了 CUBLAS 和 CUFFT 库,并使用了 NVIDIA 在 GitHub 上提供的示例代码来介绍 CUBLAS 和 CUFFT 库。

提供了两份示例代码,具体API可以查看文档。

simpleCUBLAS.cpp
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/*
 * Copyright 1993-2014 NVIDIA Corporation.  All rights reserved.
 *
 * NOTICE TO USER:
 *
 * This source code is subject to NVIDIA ownership rights under U.S. and
 * international Copyright laws.  Users and possessors of this source code
 * are hereby granted a nonexclusive, royalty-free license to use this code
 * in individual and commercial software.
 *
 * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
 * CODE FOR ANY PURPOSE.  IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
 * IMPLIED WARRANTY OF ANY KIND.  NVIDIA DISCLAIMS ALL WARRANTIES WITH
 * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
 * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
 * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
 * OF USE, DATA OR PROFITS,  WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
 * OR OTHER TORTIOUS ACTION,  ARISING OUT OF OR IN CONNECTION WITH THE USE
 * OR PERFORMANCE OF THIS SOURCE CODE.
 *
 * U.S. Government End Users.   This source code is a "commercial item" as
 * that term is defined at  48 C.F.R. 2.101 (OCT 1995), consisting  of
 * "commercial computer  software"  and "commercial computer software
 * documentation" as such terms are  used in 48 C.F.R. 12.212 (SEPT 1995)
 * and is provided to the U.S. Government only as a commercial end item.
 * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
 * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
 * source code with only those rights set forth herein.
 *
 * Any use of this source code in individual and commercial software must
 * include, in the user documentation and internal comments to the code,
 * the above Disclaimer and U.S. Government End Users Notice.
 */

/* This example demonstrates how to use the CUBLAS library
 * by scaling an array of floating-point values on the device
 * and comparing the result to the same operation performed
 * on the host.
 */

/* Includes, system */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

/* Includes, cuda */
#include <cuda_runtime.h>
#include <cublas_v2.h>
#include <helper_cuda.h>

/* Matrix size */
#define N  (275)

/* Host implementation of a simple version of sgemm */
static void simple_sgemm(int n, float alpha, const float *A, const float *B,
                         float beta, float *C)
{
    int i;
    int j;
    int k;

    for (i = 0; i < n; ++i)
    {
        for (j = 0; j < n; ++j)
        {
            float prod = 0;

            for (k = 0; k < n; ++k)
            {
                prod += A[k * n + i] * B[j * n + k];
            }

            C[j * n + i] = alpha * prod + beta * C[j * n + i];
        }
    }
}

/* Main */
int main(int argc, char **argv)
{
    cublasStatus_t status;
    float *h_A;
    float *h_B;
    float *h_C;
    float *h_C_ref;
    float *d_A = 0;
    float *d_B = 0;
    float *d_C = 0;
    float alpha = 1.0f;
    float beta = 0.0f;
    int n2 = N * N;
    int i;
    float error_norm;
    float ref_norm;
    float diff;
    cublasHandle_t handle;

    int dev = findCudaDevice(argc, (const char **) argv);

    if (dev == -1)
    {
        return EXIT_FAILURE;
    }

    /* Initialize CUBLAS */
    printf("simpleCUBLAS test running..\n");

    status = cublasCreate(&handle);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! CUBLAS initialization error\n");
        return EXIT_FAILURE;
    }

    /* Allocate host memory for the matrices */
    h_A = (float *)malloc(n2 * sizeof(h_A[0]));

    if (h_A == 0)
    {
        fprintf(stderr, "!!!! host memory allocation error (A)\n");
        return EXIT_FAILURE;
    }

    h_B = (float *)malloc(n2 * sizeof(h_B[0]));

    if (h_B == 0)
    {
        fprintf(stderr, "!!!! host memory allocation error (B)\n");
        return EXIT_FAILURE;
    }

    h_C = (float *)malloc(n2 * sizeof(h_C[0]));

    if (h_C == 0)
    {
        fprintf(stderr, "!!!! host memory allocation error (C)\n");
        return EXIT_FAILURE;
    }

    /* Fill the matrices with test data */
    for (i = 0; i < n2; i++)
    {
        h_A[i] = rand() / (float)RAND_MAX;
        h_B[i] = rand() / (float)RAND_MAX;
        h_C[i] = rand() / (float)RAND_MAX;
    }

    /* Allocate device memory for the matrices */
    if (cudaMalloc((void **)&d_A, n2 * sizeof(d_A[0])) != cudaSuccess)
    {
        fprintf(stderr, "!!!! device memory allocation error (allocate A)\n");
        return EXIT_FAILURE;
    }

    if (cudaMalloc((void **)&d_B, n2 * sizeof(d_B[0])) != cudaSuccess)
    {
        fprintf(stderr, "!!!! device memory allocation error (allocate B)\n");
        return EXIT_FAILURE;
    }

    if (cudaMalloc((void **)&d_C, n2 * sizeof(d_C[0])) != cudaSuccess)
    {
        fprintf(stderr, "!!!! device memory allocation error (allocate C)\n");
        return EXIT_FAILURE;
    }

    /* Initialize the device matrices with the host matrices */
    status = cublasSetVector(n2, sizeof(h_A[0]), h_A, 1, d_A, 1);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! device access error (write A)\n");
        return EXIT_FAILURE;
    }

    status = cublasSetVector(n2, sizeof(h_B[0]), h_B, 1, d_B, 1);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! device access error (write B)\n");
        return EXIT_FAILURE;
    }

    status = cublasSetVector(n2, sizeof(h_C[0]), h_C, 1, d_C, 1);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! device access error (write C)\n");
        return EXIT_FAILURE;
    }

    /* Performs operation using plain C code */
    simple_sgemm(N, alpha, h_A, h_B, beta, h_C);
    h_C_ref = h_C;

    /* Performs operation using cublas */
    status = cublasSgemm(handle, CUBLAS_OP_N, CUBLAS_OP_N, N, N, N, &alpha, d_A, N, d_B, N, &beta, d_C, N);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! kernel execution error.\n");
        return EXIT_FAILURE;
    }

    /* Allocate host memory for reading back the result from device memory */
    h_C = (float *)malloc(n2 * sizeof(h_C[0]));

    if (h_C == 0)
    {
        fprintf(stderr, "!!!! host memory allocation error (C)\n");
        return EXIT_FAILURE;
    }

    /* Read the result back */
    status = cublasGetVector(n2, sizeof(h_C[0]), d_C, 1, h_C, 1);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! device access error (read C)\n");
        return EXIT_FAILURE;
    }

    /* Check result against reference */
    error_norm = 0;
    ref_norm = 0;

    for (i = 0; i < n2; ++i)
    {
        diff = h_C_ref[i] - h_C[i];
        error_norm += diff * diff;
        ref_norm += h_C_ref[i] * h_C_ref[i];
    }

    error_norm = (float)sqrt((double)error_norm);
    ref_norm = (float)sqrt((double)ref_norm);

    if (fabs(ref_norm) < 1e-7)
    {
        fprintf(stderr, "!!!! reference norm is 0\n");
        return EXIT_FAILURE;
    }

    /* Memory clean up */
    free(h_A);
    free(h_B);
    free(h_C);
    free(h_C_ref);

    if (cudaFree(d_A) != cudaSuccess)
    {
        fprintf(stderr, "!!!! memory free error (A)\n");
        return EXIT_FAILURE;
    }

    if (cudaFree(d_B) != cudaSuccess)
    {
        fprintf(stderr, "!!!! memory free error (B)\n");
        return EXIT_FAILURE;
    }

    if (cudaFree(d_C) != cudaSuccess)
    {
        fprintf(stderr, "!!!! memory free error (C)\n");
        return EXIT_FAILURE;
    }

    /* Shutdown */
    status = cublasDestroy(handle);

    if (status != CUBLAS_STATUS_SUCCESS)
    {
        fprintf(stderr, "!!!! shutdown error (A)\n");
        return EXIT_FAILURE;
    }

    if (error_norm / ref_norm < 1e-6f)
    {
        printf("simpleCUBLAS test passed.\n");
        exit(EXIT_SUCCESS);
    }
    else
    {
        printf("simpleCUBLAS test failed.\n");
        exit(EXIT_FAILURE);
    }
}
simpleCUFFT.cu
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/*
 * Copyright 1993-2014 NVIDIA Corporation.  All rights reserved.
 *
 * Please refer to the NVIDIA end user license agreement (EULA) associated
 * with this source code for terms and conditions that govern your use of
 * this software. Any use, reproduction, disclosure, or distribution of
 * this software and related documentation outside the terms of the EULA
 * is strictly prohibited.
 *
 */

/*
 * Copyright 1993-2014 NVIDIA Corporation.  All rights reserved.
 *
 * Please refer to the NVIDIA end user license agreement (EULA) associated
 * with this source code for terms and conditions that govern your use of
 * this software. Any use, reproduction, disclosure, or distribution of
 * this software and related documentation outside the terms of the EULA
 * is strictly prohibited.
 *
 */

/* Example showing the use of CUFFT for fast 1D-convolution using FFT. */

// includes, system
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

// includes, project
#include <cuda_runtime.h>
#include <cufft.h>
#include <helper_cuda.h>
#include <helper_functions.h>

// Complex data type
typedef float2 Complex;
static __device__ __host__ inline Complex ComplexAdd(Complex, Complex);
static __device__ __host__ inline Complex ComplexScale(Complex, float);
static __device__ __host__ inline Complex ComplexMul(Complex, Complex);
static __global__ void ComplexPointwiseMulAndScale(Complex *, const Complex *,
                                                   int, float);

// Filtering functions
void Convolve(const Complex *, int, const Complex *, int, Complex *);

// Padding functions
int PadData(const Complex *, Complex **, int, const Complex *, Complex **, int);

////////////////////////////////////////////////////////////////////////////////
// declaration, forward
void runTest(int argc, char **argv);

// The filter size is assumed to be a number smaller than the signal size
#define SIGNAL_SIZE 50
#define FILTER_KERNEL_SIZE 11

////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv) { runTest(argc, argv); }

////////////////////////////////////////////////////////////////////////////////
//! Run a simple test for CUDA
////////////////////////////////////////////////////////////////////////////////
void runTest(int argc, char **argv) {
  printf("[simpleCUFFT] is starting...\n");

  findCudaDevice(argc, (const char **)argv);

  // Allocate host memory for the signal
  Complex *h_signal = (Complex *)malloc(sizeof(Complex) * SIGNAL_SIZE);

  // Initalize the memory for the signal
  for (unsigned int i = 0; i < SIGNAL_SIZE; ++i) {
    h_signal[i].x = rand() / (float)RAND_MAX;
    h_signal[i].y = 0;
  }

  // Allocate host memory for the filter
  Complex *h_filter_kernel =
      (Complex *)malloc(sizeof(Complex) * FILTER_KERNEL_SIZE);

  // Initalize the memory for the filter
  for (unsigned int i = 0; i < FILTER_KERNEL_SIZE; ++i) {
    h_filter_kernel[i].x = rand() / (float)RAND_MAX;
    h_filter_kernel[i].y = 0;
  }

  // Pad signal and filter kernel
  Complex *h_padded_signal;
  Complex *h_padded_filter_kernel;
  int new_size =
      PadData(h_signal, &h_padded_signal, SIGNAL_SIZE, h_filter_kernel,
              &h_padded_filter_kernel, FILTER_KERNEL_SIZE);
  int mem_size = sizeof(Complex) * new_size;

  // Allocate device memory for signal
  Complex *d_signal;
  checkCudaErrors(cudaMalloc((void **)&d_signal, mem_size));
  // Copy host memory to device
  checkCudaErrors(
      cudaMemcpy(d_signal, h_padded_signal, mem_size, cudaMemcpyHostToDevice));

  // Allocate device memory for filter kernel
  Complex *d_filter_kernel;
  checkCudaErrors(cudaMalloc((void **)&d_filter_kernel, mem_size));

  // Copy host memory to device
  checkCudaErrors(cudaMemcpy(d_filter_kernel, h_padded_filter_kernel, mem_size,
                             cudaMemcpyHostToDevice));

  // CUFFT plan
  cufftHandle plan;
  checkCudaErrors(cufftPlan1d(&plan, new_size, CUFFT_C2C, 1));

  // Transform signal and kernel
  printf("Transforming signal cufftExecC2C\n");
  checkCudaErrors(cufftExecC2C(plan, (cufftComplex *)d_signal,
                               (cufftComplex *)d_signal, CUFFT_FORWARD));
  checkCudaErrors(cufftExecC2C(plan, (cufftComplex *)d_filter_kernel,
                               (cufftComplex *)d_filter_kernel, CUFFT_FORWARD));

  // Multiply the coefficients together and normalize the result
  printf("Launching ComplexPointwiseMulAndScale<<< >>>\n");
  ComplexPointwiseMulAndScale<<<32, 256>>>(d_signal, d_filter_kernel, new_size,
                                           1.0f / new_size);

  // Check if kernel execution generated and error
  getLastCudaError("Kernel execution failed [ ComplexPointwiseMulAndScale ]");

  // Transform signal back
  printf("Transforming signal back cufftExecC2C\n");
  checkCudaErrors(cufftExecC2C(plan, (cufftComplex *)d_signal,
                               (cufftComplex *)d_signal, CUFFT_INVERSE));

  // Copy device memory to host
  Complex *h_convolved_signal = h_padded_signal;
  checkCudaErrors(cudaMemcpy(h_convolved_signal, d_signal, mem_size,
                             cudaMemcpyDeviceToHost));

  // Allocate host memory for the convolution result
  Complex *h_convolved_signal_ref =
      (Complex *)malloc(sizeof(Complex) * SIGNAL_SIZE);

  // Convolve on the host
  Convolve(h_signal, SIGNAL_SIZE, h_filter_kernel, FILTER_KERNEL_SIZE,
           h_convolved_signal_ref);

  // check result
  bool bTestResult =
      sdkCompareL2fe((float *)h_convolved_signal_ref,
                     (float *)h_convolved_signal, 2 * SIGNAL_SIZE, 1e-5f);

  // Destroy CUFFT context
  checkCudaErrors(cufftDestroy(plan));

  // cleanup memory
  free(h_signal);
  free(h_filter_kernel);
  free(h_padded_signal);
  free(h_padded_filter_kernel);
  free(h_convolved_signal_ref);
  checkCudaErrors(cudaFree(d_signal));
  checkCudaErrors(cudaFree(d_filter_kernel));

  // cudaDeviceReset causes the driver to clean up all state. While
  // not mandatory in normal operation, it is good practice.  It is also
  // needed to ensure correct operation when the application is being
  // profiled. Calling cudaDeviceReset causes all profile data to be
  // flushed before the application exits
  cudaDeviceReset();
  exit(bTestResult ? EXIT_SUCCESS : EXIT_FAILURE);
}

// Pad data
int PadData(const Complex *signal, Complex **padded_signal, int signal_size,
            const Complex *filter_kernel, Complex **padded_filter_kernel,
            int filter_kernel_size) {
  int minRadius = filter_kernel_size / 2;
  int maxRadius = filter_kernel_size - minRadius;
  int new_size = signal_size + maxRadius;

  // Pad signal
  Complex *new_data = (Complex *)malloc(sizeof(Complex) * new_size);
  memcpy(new_data + 0, signal, signal_size * sizeof(Complex));
  memset(new_data + signal_size, 0, (new_size - signal_size) * sizeof(Complex));
  *padded_signal = new_data;

  // Pad filter
  new_data = (Complex *)malloc(sizeof(Complex) * new_size);
  memcpy(new_data + 0, filter_kernel + minRadius, maxRadius * sizeof(Complex));
  memset(new_data + maxRadius, 0,
         (new_size - filter_kernel_size) * sizeof(Complex));
  memcpy(new_data + new_size - minRadius, filter_kernel,
         minRadius * sizeof(Complex));
  *padded_filter_kernel = new_data;

  return new_size;
}

////////////////////////////////////////////////////////////////////////////////
// Filtering operations
////////////////////////////////////////////////////////////////////////////////

// Computes convolution on the host
void Convolve(const Complex *signal, int signal_size,
              const Complex *filter_kernel, int filter_kernel_size,
              Complex *filtered_signal) {
  int minRadius = filter_kernel_size / 2;
  int maxRadius = filter_kernel_size - minRadius;

  // Loop over output element indices
  for (int i = 0; i < signal_size; ++i) {
    filtered_signal[i].x = filtered_signal[i].y = 0;

    // Loop over convolution indices
    for (int j = -maxRadius + 1; j <= minRadius; ++j) {
      int k = i + j;

      if (k >= 0 && k < signal_size) {
        filtered_signal[i] =
            ComplexAdd(filtered_signal[i],
                       ComplexMul(signal[k], filter_kernel[minRadius - j]));
      }
    }
  }
}

////////////////////////////////////////////////////////////////////////////////
// Complex operations
////////////////////////////////////////////////////////////////////////////////

// Complex addition
static __device__ __host__ inline Complex ComplexAdd(Complex a, Complex b) {
  Complex c;
  c.x = a.x + b.x;
  c.y = a.y + b.y;
  return c;
}

// Complex scale
static __device__ __host__ inline Complex ComplexScale(Complex a, float s) {
  Complex c;
  c.x = s * a.x;
  c.y = s * a.y;
  return c;
}

// Complex multiplication
static __device__ __host__ inline Complex ComplexMul(Complex a, Complex b) {
  Complex c;
  c.x = a.x * b.x - a.y * b.y;
  c.y = a.x * b.y + a.y * b.x;
  return c;
}

// Complex pointwise multiplication
static __global__ void ComplexPointwiseMulAndScale(Complex *a, const Complex *b,
                                                   int size, float scale) {
  const int numThreads = blockDim.x * gridDim.x;
  const int threadID = blockIdx.x * blockDim.x + threadIdx.x;

  for (int i = threadID; i < size; i += numThreads) {
    a[i] = ComplexScale(ComplexMul(a[i], b[i]), scale);
  }
}

文档见:CUBLASCUFFT

Practical 6: odds and ends

运行环境

本次实践的运行环境为:

  • GPU:RTX 3080(10GB)
  • CPU:12 vCPU Intel(R) Xeon(R) Platinum 8255C CPU @ 2.50GHz
摘要

本实践的主要目标是了解

  • 如何使用 g++ 编译主代码,并仅在其调用的例程中使用 CUDA
  • 如何创建库文件
  • 如何使用 C++ 模板
main.cpp
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//
// include files
//

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>


//
// declare external routine
//

extern
int prac6(int nblocks, int nthreads);

//
// main code
//

int main(int argc, char **argv)
{
  // set number of blocks, and threads per block

  int nblocks  = 2;
  int nthreads = 8;

  // call CUDA routine

  prac6(nblocks,nthreads);

  return 0;
}
prac6.cu
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//
// include files
//

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>

//
// kernel routine
// 

__global__ void my_first_kernel(float *x)
{
  int tid = threadIdx.x + blockDim.x*blockIdx.x;

  x[tid] = threadIdx.x;
}


//
// CUDA routine to be called by main code
//

extern
int prac6(int nblocks, int nthreads)
{
  float *h_x, *d_x;
  int   nsize, n; 

  // allocate memory for arrays

  nsize = nblocks*nthreads ;

  h_x = (float *)malloc(nsize*sizeof(float));
  cudaMalloc((void **)&d_x, nsize*sizeof(float));

  // execute kernel

  my_first_kernel<<<nblocks,nthreads>>>(d_x);

  // copy back results and print them out

  cudaMemcpy(h_x,d_x,nsize*sizeof(float),cudaMemcpyDeviceToHost);

  for (n=0; n<nsize; n++) printf(" n,  x  =  %d  %f \n",n,h_x[n]);

  // free memory 

  cudaFree(d_x);
  free(h_x);

  return 0;
}
prac6b.cu
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//
// include files
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

//
// template kernel routine
//

template <class T>
__global__ void my_first_kernel(T *x) {
  int tid = threadIdx.x + blockDim.x * blockIdx.x;

  x[tid] = threadIdx.x;
}

//
// CUDA routine to be called by main code
//

extern int prac6(int nblocks, int nthreads) {
  float *h_x, *d_x;
  int *h_i, *d_i;
  double *h_y, *d_y;
  int nsize, n;

  // allocate memory for arrays

  nsize = nblocks * nthreads;

  h_x = (float *)malloc(nsize * sizeof(float));
  cudaMalloc((void **)&d_x, nsize * sizeof(float));

  h_i = (int *)malloc(nsize * sizeof(int));
  cudaMalloc((void **)&d_i, nsize * sizeof(int));

  h_y = (double *)malloc(nsize * sizeof(double));
  cudaMalloc((void **)&d_y, nsize * sizeof(double));

  // execute kernel for float

  my_first_kernel<<<nblocks, nthreads>>>(d_x);
  cudaMemcpy(h_x, d_x, nsize * sizeof(float), cudaMemcpyDeviceToHost);
  for (n = 0; n < nsize; n++) printf(" n,  x  =  %d  %f \n", n, h_x[n]);

  // execute kernel for ints

  my_first_kernel<<<nblocks, nthreads>>>(d_i);
  cudaMemcpy(h_i, d_i, nsize * sizeof(int), cudaMemcpyDeviceToHost);
  for (n = 0; n < nsize; n++) printf(" n,  i  =  %d  %d \n", n, h_i[n]);

  my_first_kernel<<<nblocks, nthreads>>>(d_y);
  cudaMemcpy(h_y, d_y, nsize * sizeof(double), cudaMemcpyDeviceToHost);
  for (n = 0; n < nsize; n++) printf(" n,  i  =  %d  %lf \n", n, h_y[n]);

  // free memory

  cudaFree(d_x);
  free(h_x);
  cudaFree(d_i);
  free(h_i);

  return 0;
}
prac6c.cu
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//
// include files
//

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>

//
// template kernel routine
// 

template <int size>
__global__ void my_first_kernel(float *x)
{
  float xl[size];

  int tid = threadIdx.x + blockDim.x*blockIdx.x;

  for (int i=0; i<size; i++) {
    xl[i] = expf((float) i*tid);
  }

  float sum = 0.0f;

  for (int i=0; i<size; i++) {
    for (int j=0; j<size; j++) {
      sum += xl[i]*xl[j];
    }
  }

  x[tid] = sum;
}


//
// CUDA routine to be called by main code
//

extern
int prac6(int nblocks, int nthreads)
{
  float *h_x, *d_x;
  int   nsize, n; 

  // allocate memory for arrays

  nsize = nblocks*nthreads ;

  h_x = (float *)malloc(nsize*sizeof(float));
  cudaMalloc((void **)&d_x, nsize*sizeof(float));

  // execute kernel for size=2

  my_first_kernel<2><<<nblocks,nthreads>>>(d_x);
  cudaMemcpy(h_x,d_x,nsize*sizeof(float),cudaMemcpyDeviceToHost);
  for (n=0; n<nsize; n++) printf(" n,  x  =  %d  %g \n",n,h_x[n]);

  // execute kernel for size=3

  my_first_kernel<3><<<nblocks,nthreads>>>(d_x);
  cudaMemcpy(h_x,d_x,nsize*sizeof(int),cudaMemcpyDeviceToHost);
  for (n=0; n<nsize; n++) printf(" n,  i  =  %d  %g \n",n,h_x[n]);

  // free memory 

  cudaFree(d_x);
  free(h_x);

  return 0;
}
Makefile
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INC	:= -I$(CUDA_HOME)/include -I.
LIB	:= -L$(CUDA_HOME)/lib64 -lcudart

NVCCFLAGS	:= -lineinfo -arch=sm_70 --ptxas-options=-v --use_fast_math


all:	prac6 prac6a prac6b prac6c


main.o:	main.cpp Makefile
	g++ -c -fPIC -o main.o main.cpp

prac6.o:	prac6.cu Makefile
	nvcc prac6.cu -c -o prac6.o $(INC) $(NVCCFLAGS)

prac6.a:	prac6.cu Makefile
	nvcc prac6.cu -lib -o prac6.a $(INC) $(NVCCFLAGS)

prac6:	main.o prac6.o Makefile
	g++ -fPIC -o prac6 main.o prac6.o $(LIB)

prac6a:	main.cpp prac6.a Makefile
	g++ -fPIC -o prac6a main.o prac6.a $(LIB)

prac6b:	main.cpp prac6b.cu Makefile
	nvcc main.cpp prac6b.cu -o prac6b $(INC) $(NVCCFLAGS) $(LIB)

prac6c:	main.cpp prac6c.cu Makefile
	nvcc main.cpp prac6c.cu -o prac6c $(INC) $(NVCCFLAGS) $(LIB)

clean:
	rm prac6 prac6a prac6b prac6c *.o *.a

如果make prac6 时报错:/usr/bin/ld: cannot find -lcudart,说明libcudart.so没有链接上。到cuda的文件夹内找到../targets/x86_64-linux/lib/libcudart.so,然后软连接到/usr/local/lib/libcudart.so中。

prac6prac6a 展示了两种将cu文件链接到cpp中的方式。

  • g++ -fPIC -o prac6 main.o prac6.o $(LIB):生成的对象文件会链接到 main.o 以创建 prac6
  • g++ -fPIC -o prac6a main.o prac6.a $(LIB):被编译成一个库,然后再链接到 main.o

prac6b 展示了如何使用template<class T>,从而给函数传入不同类型的数据。

prac6c 展示了如何使用template <int size>,从而在函数内生成确定大小的数组,编译器会将固定大小的数组映射到寄存器中。

更多关于nvcc编译器的内容见文档:http://docs.nvidia.com/cuda/pdf/CUDA Compiler Driver NVCC.pdf

Practical 7: solving tridiagonal equations

运行环境

本次实践的运行环境为:

  • GPU:RTX 3080(10GB)
  • CPU:12 vCPU Intel(R) Xeon(R) Platinum 8255C CPU @ 2.50GHz
摘要
第 7 讲介绍了求解三对角方程的 PCR(parallel cyclic reduction)算法。

Subtask 1

求解方程: $$ Ax^{n+1}=\lambda x^n $$

其中 $A$ 是三对角矩阵,主对角线上为 $2 + \lambda$,相邻的两条对角线上为 $-1$。

先看CPU版代码,使用追赶法求解,其实就是个高斯消元。详解可以参考博客三对角线性方程组(tridiagonal systems of equations)的求解

trid_gold.cpp
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void gold_trid(int NX, int niter, float* u, float* c)
{
  float lambda=1.0f, aa, bb, cc, dd;

  for (int iter=0; iter<niter; iter++) {

    //
    // forward pass
    //

    aa   = -1.0f;
    bb   =  2.0f + lambda;
    cc   = -1.0f;
    dd   = lambda*u[0];

    bb   = 1.0f / bb;
    cc   = bb*cc;
    dd   = bb*dd;
    c[0] = cc;
    u[0] = dd;

    for (int i=1; i<NX; i++) {
      aa   = -1.0f;
      bb   = 2.0f + lambda - aa*cc;
      dd   = lambda*u[i] - aa*dd;
      bb   = 1.0f/bb;
      cc   = -bb;
      dd   = bb*dd;
      c[i] = cc;
      u[i] = dd;
    }

    //
    // reverse pass
    //

    u[NX-1] = dd;

    for (int i=NX-2; i>=0; i--) {
      dd   = u[i] - c[i]*dd;
      u[i] = dd;
    }
  }
}

接下来看CUDA代码,通过Parallel Cyclic Reduction (PCR)方法实现并行。

trid.cu
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//
// Program to perform Backward Euler time-marching on a 1D grid
//

#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

////////////////////////////////////////////////////////////////////////
// include kernel function
////////////////////////////////////////////////////////////////////////

#include "trid_kernel.h"

////////////////////////////////////////////////////////////////////////
// declare Gold routine
////////////////////////////////////////////////////////////////////////

void gold_trid(int, int, float *, float *);

////////////////////////////////////////////////////////////////////////
// Main program
////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int NX = 128, niter = 2;

  float *h_u, *h_v, *h_c, *d_u;

  // initialise card

  findCudaDevice(argc, argv);

  // allocate memory on host and device

  h_u = (float *)malloc(sizeof(float) * NX);
  h_v = (float *)malloc(sizeof(float) * NX);
  h_c = (float *)malloc(sizeof(float) * NX);

  checkCudaErrors(cudaMalloc((void **)&d_u, sizeof(float) * NX));

  // GPU execution

  for (int i = 0; i < NX; i++) h_u[i] = 1.0f;

  checkCudaErrors(
      cudaMemcpy(d_u, h_u, sizeof(float) * NX, cudaMemcpyHostToDevice));

  GPU_trid<<<1, NX>>>(NX, niter, d_u);

  checkCudaErrors(
      cudaMemcpy(h_u, d_u, sizeof(float) * NX, cudaMemcpyDeviceToHost));

  // CPU execution

  for (int i = 0; i < NX; i++) h_v[i] = 1.0f;

  gold_trid(NX, niter, h_v, h_c);

  // print out array

  for (int i = 0; i < NX; i++) {
    printf(" %d  %f  %f  %f \n", i, h_u[i], h_v[i], h_u[i] - h_v[i]);
  }

  // Release GPU and CPU memory

  checkCudaErrors(cudaFree(d_u));

  free(h_u);
  free(h_v);
  free(h_c);
}
trid_kernel.h
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__global__ void GPU_trid(int NX, int niter, float *u)
{
  __shared__  float a[128], c[128], d[128];

  float aa, bb, cc, dd, bbi, lambda=1.0;
  int   tid;

  for (int iter=0; iter<niter; iter++) {

    // set tridiagonal coefficients and r.h.s.

    tid = threadIdx.x;
    bbi = 1.0f / (2.0f + lambda);
    
    if (tid>0)
      aa = -bbi;
    else
      aa = 0.0f;

    if (tid<blockDim.x-1)
      cc = -bbi;
    else
      cc = 0.0f;

    if (iter==0) 
      dd = lambda*u[tid]*bbi;
    else
      dd = lambda*dd*bbi;

    a[tid] = aa;
    c[tid] = cc;
    d[tid] = dd;

    // forward pass

    for (int nt=1; nt<NX; nt=2*nt) {
      __syncthreads();  // finish writes before reads

      bb = 1.0f;

      if (tid-nt >= 0) {
        dd = dd - aa*d[tid-nt];
        bb = bb - aa*c[tid-nt];
        aa =    - aa*a[tid-nt];
      }

      if (tid+nt < NX) {
        dd = dd - cc*d[tid+nt];
        bb = bb - cc*a[tid+nt];
        cc =    - cc*c[tid+nt];
      }

      __syncthreads();  // finish reads before writes


      bbi = 1.0f / bb;
      aa  = aa*bbi;
      cc  = cc*bbi;
      dd  = dd*bbi;

      a[tid] = aa;
      c[tid] = cc;
      d[tid] = dd;
    }
  }

  u[tid] = dd;
}

手推一下式子就能看懂代码。

原式:$a_nx_{n-1}+b_nx_n+c_nx_{n+1}=d_n(0\leq n\leq N-1)$,其中 $b_n=\lambda+2,a_n=c_n=-2$。

先进行归一化,令 $a_n^{*}=\frac{a_n}{b_n},c_n^{*}=\frac{c_n}{b_n},d_n^{*}=\frac{d_n}{b_n}$,则原式化为 $a_n^{*}x_{n-1}+x_n+c_n^{*}x_{n+1}=d_n^{*}$。

列出前后两个式子$a_{n-1}^{*}x_{n-2}+x_{n-1}+c_{n-1}^{*}x_{n}=d_{n-1}^{*}$和$a_{n+1}^{*}x_{n}+x_{n+1}+c_{n+1}^{*}x_{n+2}=d_{n+1}^{*}$,我们可以消掉 $x_{n-1}$ 和 $x_{n+1}$ 这两项。

经过简单的加减法,得到 $(-a_{n-1}^{*}a_n^{*})x_{n-2}+(1-c_{n-1}^{*}a_n^{*}-a_{n-1}^{*}c_n^{*})x_n+(-c_{n+1}^{*}c_n^{*})x_{n+2}=d_n^{*}-c_n^{*}d_{n+1}^{*}-a_n^{}d_{n-1}^{*}$。

对上式做归一化,然后重复该流程,则可以得到 $x_n$ 与 $x_{n-4},x_{n+4}$ 的式子,以此类推,直到下标超出边界。

多线程并行处理 $x_n$,则迭代 $\lceil\log_2{n}\rceil$ 轮即可完成。

Subtask 2

下一步是不再固定线程数,这意味着需要申请共享内存。方法其实与practical 4 类似,唯一的区别在于,由于有3个数组,所以需要手动分配它们的首地址。

1
2
  int shared_mem_size = sizeof(float) * NX * 3;
  GPU_trid<<<1, NX, shared_mem_size>>>(NX, niter, d_u);
trid_kernel2.h
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__global__ void GPU_trid(int NX, int niter, float *u)
{
  extern __shared__ float s[];

  float *a = s;
  float *c = s + NX;
  float *d = c + NX;

  float aa, bb, cc, dd, bbi, lambda=1.0;
  int   tid;

  for (int iter=0; iter<niter; iter++) {

    // set tridiagonal coefficients and r.h.s.

    tid = threadIdx.x;
    bbi = 1.0f / (2.0f + lambda);
    
    if (tid>0)
      aa = -bbi;
    else
      aa = 0.0f;

    if (tid<blockDim.x-1)
      cc = -bbi;
    else
      cc = 0.0f;

    if (iter==0) 
      dd = lambda*u[tid]*bbi;
    else
      dd = lambda*dd*bbi;

    a[tid] = aa;
    c[tid] = cc;
    d[tid] = dd;

    // forward pass

    for (int nt=1; nt<NX; nt=2*nt) {
      __syncthreads();  // finish writes before reads

      bb = 1.0f;

      if (tid-nt >= 0) {
        dd = dd - aa*d[tid-nt];
        bb = bb - aa*c[tid-nt];
        aa =    - aa*a[tid-nt];
      }

      if (tid+nt < NX) {
        dd = dd - cc*d[tid+nt];
        bb = bb - cc*a[tid+nt];
        cc =    - cc*c[tid+nt];
      }

      __syncthreads();  // finish reads before writes


      bbi = 1.0f / bb;
      aa  = aa*bbi;
      cc  = cc*bbi;
      dd  = dd*bbi;

      a[tid] = aa;
      c[tid] = cc;
      d[tid] = dd;
    }
  }

  u[tid] = dd;
}

接下来是并行运行M个block来求解M个独立的方程。感觉这个没啥区别,就是把传入的数组空间开到M倍,然后每个block独立跑就行。由于检验正确性还需要改CPU版代码,就懒得写了。

Implicit解法,参考作者的论文源代码

最后是假设NS=32,使用shuffle instructions来取代shared memory。

trid_kernel3.h
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__global__ void GPU_trid(int NX, int niter, float *u) {
  float aa, bb, cc, dd, bbi, lambda = 1.0;
  int tid;

  for (int iter = 0; iter < niter; iter++) {
    // set tridiagonal coefficients and r.h.s.

    tid = threadIdx.x;
    bbi = 1.0f / (2.0f + lambda);

    if (tid > 0)
      aa = -bbi;
    else
      aa = 0.0f;

    if (tid < blockDim.x - 1)
      cc = -bbi;
    else
      cc = 0.0f;

    if (iter == 0)
      dd = lambda * u[tid] * bbi;
    else
      dd = lambda * dd * bbi;

    // forward pass
    for (int s = 1; s < 32; s *= 2) {
      bb = 1.0f / (1.0f - aa * __shfl_up_sync(0xffffffff, cc, s) -
                   cc * __shfl_down_sync(0xffffffff, aa, s));
      dd = (dd - aa * __shfl_up_sync(0xffffffff, dd, s) -
            cc * __shfl_down_sync(0xffffffff, dd, s)) *
           bb;
      aa = -aa * __shfl_up_sync(0xffffffff, aa, s) * bb;
      cc = -cc * __shfl_down_sync(0xffffffff, cc, s) * bb;
    }
  }

  u[tid] = dd;
}

Practical 8: scan operation and recurrence equations

运行环境

本次实践的运行环境为:

  • GPU:RTX 3080(10GB)
  • CPU:12 vCPU Intel(R) Xeon(R) Platinum 8255C CPU @ 2.50GHz
摘要
第 4 讲解释了如何执行扫描操作,还概述了如何扩展实现以求解长递归方程。本实用程序首先提供了单线程块的扫描例程实现。然后,你将把它扩展到多线程块,以及长递推方程的并行求解。
Step 1

Make and run the application scan.

This performs an addition scan operation using a single thread block, reading in the input data from device memory, and putting the output (which is the sum of the preceding input elements) back into device memory.

Read through the code and understand what it is doing.

scan.cu
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#include <float.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "helper_cuda.h"

///////////////////////////////////////////////////////////////////////////////
// CPU routine
///////////////////////////////////////////////////////////////////////////////

void scan_gold(float *odata, float *idata, const unsigned int len) {
  odata[0] = 0;
  for (int i = 1; i < len; i++) odata[i] = idata[i - 1] + odata[i - 1];
}

///////////////////////////////////////////////////////////////////////////////
// GPU routine
///////////////////////////////////////////////////////////////////////////////

__global__ void scan(float *g_odata, float *g_idata) {
  // Dynamically allocated shared memory for scan kernels

  extern __shared__ float tmp[];

  float temp;
  int tid = threadIdx.x;

  // read input into shared memory

  temp = g_idata[tid];
  tmp[tid] = temp;

  // scan up the tree

  for (int d = 1; d < blockDim.x; d = 2 * d) {
    __syncthreads();

    if (tid - d >= 0) temp = temp + tmp[tid - d];

    __syncthreads();

    tmp[tid] = temp;
  }

  // write results to global memory

  __syncthreads();

  if (tid == 0)
    temp = 0.0f;
  else
    temp = tmp[tid - 1];

  g_odata[tid] = temp;
}

////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int num_elements, mem_size, shared_mem_size;

  float *h_data, *reference;
  float *d_idata, *d_odata;

  // initialise card

  findCudaDevice(argc, argv);

  num_elements = 512;
  mem_size = sizeof(float) * num_elements;

  // allocate host memory to store the input data
  // and initialize to integer values between 0 and 1000

  h_data = (float *)malloc(mem_size);

  for (int i = 0; i < num_elements; i++)
    h_data[i] = floorf(1000 * (rand() / (float)RAND_MAX));

  // compute reference solution

  reference = (float *)malloc(mem_size);
  scan_gold(reference, h_data, num_elements);

  // allocate device memory input and output arrays

  checkCudaErrors(cudaMalloc((void **)&d_idata, mem_size));
  checkCudaErrors(cudaMalloc((void **)&d_odata, mem_size));

  // copy host memory to device input array

  checkCudaErrors(
      cudaMemcpy(d_idata, h_data, mem_size, cudaMemcpyHostToDevice));

  // execute the kernel

  shared_mem_size = sizeof(float) * (num_elements + 1);
  scan<<<1, num_elements, shared_mem_size>>>(d_odata, d_idata);
  getLastCudaError("scan kernel execution failed");

  // copy result from device to host

  checkCudaErrors(
      cudaMemcpy(h_data, d_odata, mem_size, cudaMemcpyDeviceToHost));

  // check results

  float err = 0.0;
  for (int i = 0; i < num_elements; i++) {
    err += (h_data[i] - reference[i]) * (h_data[i] - reference[i]);
    //    printf(" %f %f \n",h_data[i], reference[i]);
  }
  printf("rms scan error  = %f\n", sqrt(err / num_elements));

  // cleanup memory

  free(h_data);
  free(reference);
  checkCudaErrors(cudaFree(d_idata));
  checkCudaErrors(cudaFree(d_odata));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

scan.cu 是并行求前缀和的代码,通过共享一个全局的数组,倍增求解,操作次数为为 $O(n\log{n})$ 次。

这是最简单的版本,因为只有一个block,每个thread处理一个下标。

Step 2
Extend the implementation to multiple thread blocks using either of the approaches described in the lecture. If you have time, perhaps you can do both and compare the execution times.

那如果数组长度很大呢?那就需要多个block了,这个时候还需要涉及到块之间的数据传输问题。

必须要吐槽一下,明明随机了 num_elements 个数,但实际上最后一个数根本没参与求和,因为要给 $0$ 留第一个位置。

scan2.cu
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__device__ volatile int current_block = 0;
__device__ volatile float current_sum = 0.0f;

__global__ void scan(int N, float *g_odata, float *g_idata) {
  // Dynamically allocated shared memory for scan kernels

  extern __shared__ float tmp[];

  float temp;
  int tid = threadIdx.x;
  int rid = tid + blockDim.x * blockIdx.x;

  if (rid >= N) return;
  // read input into shared memory

  temp = g_idata[rid];
  tmp[tid] = temp;

  // scan up the tree

  for (int d = 1; d < blockDim.x; d = 2 * d) {
    __syncthreads();

    if (tid - d >= 0) temp = temp + tmp[tid - d];

    __syncthreads();

    tmp[tid] = temp;
  }

  // write results to global memory

  __syncthreads();

  temp = tmp[tid];

  __syncthreads();

  do {
  } while (current_block < blockIdx.x);
  temp += current_sum;
  __threadfence();
  if (tid == blockDim.x - 1) {
    current_sum += tmp[blockDim.x - 1];
    current_block++;
  }

  if (rid < N) g_odata[rid + 1] = temp;
}

在新代码中,需要维护当前“前缀块”的元素和,这个只能等每个块内求完前缀和后,从前往后串行计算。因此维护了全局变量:当前的前缀块和current_sum、当前更新完current_sum的块idcurrent_block

当每个块内部求完前缀和后,等待current_block增加到blockIdx.x,此时每个位置的元素增加current_sum即可得到真正的前缀和,最后再把当前块的元素和累加进current_sumcurrent_block++,下一个块就可以继续计算。

Step 3
Modify your code to use shuffles instead for the scan within each block.

lecture 4里面也详细介绍了做法。

具体来说,先在warp中求前缀和,然后再对block中的所有warp做前缀和(1024个线程,至多32个warp,正好可以再来一次shuffle instruction)。

剩下的部分就和前面相同了,因为此时已经得到了当前block的前缀和,需要在block之间串行计算。

scan3.cu
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#include <float.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <csignal>

#include "helper_cuda.h"

///////////////////////////////////////////////////////////////////////////////
// CPU routine
///////////////////////////////////////////////////////////////////////////////

void scan_gold(double *odata, double *idata, const unsigned int len) {
  odata[0] = 0;
  for (int i = 1; i < len; i++) odata[i] = idata[i - 1] + odata[i - 1];
}

///////////////////////////////////////////////////////////////////////////////
// GPU routine
///////////////////////////////////////////////////////////////////////////////

__device__ volatile int current_block = 0;
__device__ volatile double current_sum = 0.0f;

__global__ void scan(int N, double *g_odata, double *g_idata) {
  // Dynamically allocated shared memory for scan kernels

  extern __shared__ double tmp[];

  int tid = threadIdx.x;
  int rid = tid + blockDim.x * blockIdx.x;
  int laneId = tid % warpSize;
  int warpId = tid / warpSize;

  if (rid >= N) return;
  // read input into shared memory

  double temp = g_idata[rid];

  // scan up the tree

  for (int d = 1; d < 32; d = 2 * d) {
    __syncthreads();

    double t = __shfl_up_sync(0xffffffff, temp, d);

    if (laneId - d >= 0) {
      temp += t;
    }
  }

  __syncthreads();

  if (laneId == 31) {
    tmp[warpId] = temp;
  }

  __syncthreads();

  if (warpId == 0) {
    double tt = tmp[tid], t;
    for (int d = 1; d < 32; d = 2 * d) {
      t = __shfl_up_sync(0xffffffff, tt, d);

      if (laneId >= d) tt += t;
    }
    tmp[tid] = tt;
  }
  __syncthreads();

  if (warpId > 0) temp += tmp[warpId - 1];
  __syncthreads();
  do {
  } while (current_block < blockIdx.x);
  temp += current_sum;
  __syncthreads();
  if (tid == blockDim.x - 1) {
    current_sum = temp;
    current_block++;
  }
  if (rid < N) g_odata[rid + 1] = temp;
}

////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int num_elements, num_threads, num_blocks, mem_size, shared_mem_size;

  double *h_data, *reference;
  double *d_idata, *d_odata;

  // initialise card

  findCudaDevice(argc, argv);

  num_elements = 100000000;
  num_threads = 1024;
  num_blocks = (num_elements + num_threads - 1) / num_threads;
  mem_size = sizeof(double) * num_elements;

  // allocate host memory to store the input data
  // and initialize to integer values between 0 and 1000

  h_data = (double *)malloc(mem_size);

  for (int i = 0; i < num_elements; i++)
    h_data[i] = floorf(1000 * (rand() / (double)RAND_MAX));

  // compute reference solution

  reference = (double *)malloc(mem_size);
  scan_gold(reference, h_data, num_elements);

  // allocate device memory input and output arrays

  checkCudaErrors(cudaMalloc((void **)&d_idata, mem_size));
  checkCudaErrors(cudaMalloc((void **)&d_odata, mem_size));

  // copy host memory to device input array

  checkCudaErrors(
      cudaMemcpy(d_idata, h_data, mem_size, cudaMemcpyHostToDevice));

  // execute the kernel

  shared_mem_size = sizeof(double) * 32;

  float milli;
  cudaEvent_t start, stop;
  cudaEventCreate(&start);
  cudaEventCreate(&stop);
  cudaEventRecord(start);
  scan<<<num_blocks, num_threads, shared_mem_size>>>(num_elements, d_odata,
                                                     d_idata);

  cudaEventRecord(stop);
  cudaEventSynchronize(stop);
  cudaEventElapsedTime(&milli, start, stop);
  printf("\nscan3: %.1f (ms) \n", milli);

  getLastCudaError("scan kernel execution failed");

  // copy result from device to host

  checkCudaErrors(
      cudaMemcpy(h_data, d_odata, mem_size, cudaMemcpyDeviceToHost));

  // check results

  double err = 0.0;
  for (int i = 0; i < num_elements; i++) {
    err += (h_data[i] - reference[i]) * (h_data[i] - reference[i]);
    // printf("%d %f %f \n", i, h_data[i], reference[i]);
  }
  printf("rms scan error  = %f\n", sqrt(err / num_elements));

  // cleanup memory

  free(h_data);
  free(reference);
  checkCudaErrors(cudaFree(d_idata));
  checkCudaErrors(cudaFree(d_odata));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

需要特别注意的一点是,如果数组长度很大,则float会丢失精度,此时需要使用double

测试了一下两个方法的效率,对一亿($10^8$)个double求前缀和,每个block开1024个线程,scan2用时500ms左右,scan3用时360ms左右,效率提升了$30%$。

Step 4
Following the mathematical description in lecture 4, modify the scan routine to handle recurrence equations, given input data $s_n$, $u_n$.

并行的方法仍然是倍增。

$v[n]=s[n]\times v[n-1]+u[n], v[n-1]=s[n-1]\times v[n-2]+u[n-1]$,将后式代入前式后得到 $v[n]=(s[n]s[n-1])v[n-2]+(s[n]u[n-1]+u[n])$。

令 $s’[n]=s[n]\times s[n-1],u’[n]=s[n]\times u[n-1]+u[n]$,则 $v[n]=s’[n]\times v[n-2]+u’[n]$,那么就继续可以带入 $v[n-2]=s’[n-2]\times v[n-4]+u’[n-2]$。

因此也就得到了更新方法:$v^{(p)}[n]=s^{(p)}[n]\times v[n-2^p]+u^{(p)}[n]$,$s^{(p)}[n]=s^{(p-1)}[n]\times s^{(p-1)}[n-2^p]$ 和 $u^{(p)}[n]=s^{(p-1)}[n]\times u^{(p-1)}[n-2^p]+u^{(p-1)}[n]$。

块之间串行计算,上一个块计算完后,将最后一位的值传给下一个块,下一个块继续计算。

scan4.cu
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#include <float.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <csignal>

#include "helper_cuda.h"

///////////////////////////////////////////////////////////////////////////////
// CPU routine
///////////////////////////////////////////////////////////////////////////////

void scan_gold(double *odata, double *isdata, double *iudata,
               const unsigned int len) {
  odata[0] = iudata[0];
  for (int i = 1; i < len; i++) odata[i] = isdata[i] * odata[i - 1] + iudata[i];
}

///////////////////////////////////////////////////////////////////////////////
// GPU routine
///////////////////////////////////////////////////////////////////////////////

__device__ volatile int current_block = 0;
__device__ double current_v = 0;

__global__ void scan(int N, double *g_odata, double *g_isdata,
                     double *g_iudata) {
  // Dynamically allocated shared memory for scan kernels

  extern __shared__ double tmp[];
  double *s = tmp;
  double *u = tmp + blockDim.x;
  double *v = tmp + blockDim.x * 2;

  int tid = threadIdx.x;
  int rid = blockIdx.x * blockDim.x + threadIdx.x;
  if (rid >= N) return;

  s[tid] = g_isdata[rid];
  u[tid] = g_iudata[rid];
  do {
  } while (current_block < blockIdx.x);
  if (tid == 0) v[tid] = u[tid] + s[tid] * current_v;

  // read input into shared memory
  for (int nt = 1; nt < blockDim.x; nt *= 2) {
    __syncthreads();
    if (tid >= nt) {
      v[tid] = s[tid] * v[tid - nt] + u[tid];
      u[tid] = s[tid] * u[tid - nt] + u[tid];
      s[tid] = s[tid - nt] * s[tid];
    }
  }
  g_odata[rid] = v[tid];
  __syncthreads();
  if (tid == blockDim.x - 1) {
    printf("block %d, v = %f\n", blockIdx.x, v[tid]);
    current_v = v[tid];
    current_block++;
  }
}

////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////

int main(int argc, const char **argv) {
  int num_elements, num_threads, num_blocks, mem_size, shared_mem_size;

  double *h_sdata, *h_udata, *reference;
  double *d_isdata, *d_iudata, *d_odata;

  // initialise card

  findCudaDevice(argc, argv);

  num_elements = 100;
  num_threads = 20;
  num_blocks = (num_elements + num_threads - 1) / num_threads;
  mem_size = sizeof(double) * num_elements;

  // allocate host memory to store the input data
  // and initialize to integer values between 0 and 1000

  h_sdata = (double *)malloc(mem_size);
  h_udata = (double *)malloc(mem_size);

  for (int i = 0; i < num_elements; i++) {
    h_sdata[i] = 2 * (rand() / (double)RAND_MAX);
    h_udata[i] = 2 * (rand() / (double)RAND_MAX);
  }

  // compute reference solution

  reference = (double *)malloc(mem_size);
  scan_gold(reference, h_sdata, h_udata, num_elements);

  // allocate device memory input and output arrays

  checkCudaErrors(cudaMalloc((void **)&d_isdata, mem_size));
  checkCudaErrors(cudaMalloc((void **)&d_iudata, mem_size));
  checkCudaErrors(cudaMalloc((void **)&d_odata, mem_size));

  // copy host memory to device input array

  checkCudaErrors(
      cudaMemcpy(d_isdata, h_sdata, mem_size, cudaMemcpyHostToDevice));

  checkCudaErrors(
      cudaMemcpy(d_iudata, h_udata, mem_size, cudaMemcpyHostToDevice));

  // execute the kernel

  shared_mem_size = sizeof(double) * num_threads * 3;

  scan<<<num_blocks, num_threads, shared_mem_size>>>(num_elements, d_odata,
                                                     d_isdata, d_iudata);

  getLastCudaError("scan kernel execution failed");

  // copy result from device to host

  checkCudaErrors(
      cudaMemcpy(h_sdata, d_odata, mem_size, cudaMemcpyDeviceToHost));

  // check results

  double err = 0.0;
  for (int i = 0; i < num_elements; i++) {
    err += (h_sdata[i] - reference[i]) * (h_sdata[i] - reference[i]);
    // printf("%d %f %f \n", i, h_sdata[i], reference[i]);
  }
  printf("rms scan error  = %f\n", sqrt(err / num_elements));

  // cleanup memory

  free(h_sdata);
  free(h_udata);
  free(reference);
  checkCudaErrors(cudaFree(d_iudata));
  checkCudaErrors(cudaFree(d_isdata));
  checkCudaErrors(cudaFree(d_odata));

  // CUDA exit -- needed to flush printf write buffer

  cudaDeviceReset();
}

与CPU版代码比较结果,正确性没有问题。

数组长度和初始值设置得较小的原因是,表达式中涉及乘法,值的增长速度很快,很容易超出精度范围。

Step 6

If you have time and interest, you could read about parallel radix sort (which needs a prefix-scan) and perhaps implement it.

Suggestion: do 1 bit at a time to simplify the programming. For better performance, I would probably do 4 bits at a time, which requires $2^4 − 1 = 15$ scans to be performed at each stage. Discuss with me if you would like to understand this better.

先从参考链接中的代码开始理解,这是一个warp-level的radix-sort,利用warp中的__ballot_sync__popc来快速实现前缀和。

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#include <stdio.h>
#include <stdlib.h>
#define WSIZE 32
#define LOOPS 100000
#define UPPER_BIT 31
#define LOWER_BIT 0

__device__ unsigned int ddata[WSIZE];

// naive warp-level bitwise radix sort

__global__ void mykernel() {
  __shared__ volatile unsigned int sdata[WSIZE * 2];
  // load from global into shared variable
  sdata[threadIdx.x] = ddata[threadIdx.x];
  unsigned int bitmask = 1 << LOWER_BIT;
  unsigned int offset = 0;
  unsigned int thrmask = 0xFFFFFFFFU << threadIdx.x;
  unsigned int mypos;
  //  for each LSB to MSB
  for (int i = LOWER_BIT; i <= UPPER_BIT; i++) {
    unsigned int mydata = sdata[((WSIZE - 1) - threadIdx.x) + offset];
    unsigned int mybit = mydata & bitmask;
    // get population of ones and zeroes (cc 2.0 ballot)
    unsigned int ones = __ballot_sync(0xFFFFFFFFU, mybit);  // cc 2.0
    unsigned int zeroes = ~ones;
    offset ^= WSIZE;  // switch ping-pong buffers
    // do zeroes, then ones
    if (!mybit)  // threads with a zero bit
      // get my position in ping-pong buffer
      mypos = __popc(zeroes & thrmask);
    else  // threads with a one bit
      // get my position in ping-pong buffer
      mypos = __popc(zeroes) + __popc(ones & thrmask);
    // move to buffer  (or use shfl for cc 3.0)
    sdata[mypos - 1 + offset] = mydata;
    // repeat for next bit
    bitmask <<= 1;
  }
  // save results to global
  ddata[threadIdx.x] = sdata[threadIdx.x + offset];
}

并行基数排序的思路与串行类似,先按照最低位排序,然后按照次低位排序,直到最高位。

并行体现在如何确定每个元素在这一轮排序后的新位置。

假设这个数当前位是 $0$,那么在这一轮排序后,它的新位置应该是前缀中这一位是 $0$ 的数的个数;如果为 $1$,则是这一位是 $0$ 的数的总个数+前缀中这一位是 $1$ 的数的个数。

而这个求前缀和的过程,就是前面实现的scan

在上面warp-level的代码中,它使用__ballot_sync来获得整个warp中每个数当前位的值($0/1$),然后使用__popc来获得前缀中这一位是 $0/1$ 的数的个数。

接下来实现一个block的版本,相比与warp版本,区别在于需要手动实现求前缀和(见scan函数,其实是本节此前实现过的函数)。

scan5.cu
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#include <cuda_runtime.h>
#include <stdio.h>
#include <stdlib.h>

void cpu_radix_sort(int* idata, int* odata, int n) {
  int* h_one = (int*)malloc(sizeof(int) * n);
  for (int i = 0; i < n; ++i) {
    odata[i] = idata[i];
  }
  for (int i = 0; i < 10; ++i) {
    int zero = 0, one = 0;
    for (int j = 0; j < n; ++j) {
      int bit = (odata[j] >> i) & 1;
      if (!bit) {
        odata[zero++] = odata[j];
      } else {
        h_one[one++] = odata[j];
      }
    }
    for (int j = 0; j < one; ++j) {
      odata[zero++] = h_one[j];
    }
  }
  free(h_one);
}

__device__ void scan(int* suf, int tid) {
  __syncthreads();
  int temp = suf[tid];
  for (int d = 1; d < blockDim.x; d = 2 * d) {
    __syncthreads();
    if (tid - d >= 0) temp = temp + suf[tid - d];
    __syncthreads();
    suf[tid] = temp;
  }
}

__global__ void gpu_radix_sort(int* data, int n) {
  int tid = threadIdx.x;
  extern __shared__ int tmp[];
  int* suf_zero = tmp;
  int* suf_one = tmp + n;
  for (int i = 0; i < 10; ++i) {
    __syncthreads();
    int mybit = (data[tid] >> i) & 1;
    if (!mybit) {
      suf_zero[tid] = 1;
      suf_one[tid] = 0;
    } else {
      suf_zero[tid] = 0;
      suf_one[tid] = 1;
    }
    scan(suf_zero, tid);
    __syncthreads();
    scan(suf_one, tid);
    __syncthreads();
    int zero_num = suf_zero[n - 1];
    if (!mybit) {
      data[suf_zero[tid] - 1] = data[tid];
    } else {
      data[zero_num + suf_one[tid] - 1] = data[tid];
    }
  }
}

int main() {
  int num_elements = 30;
  int *h_idata, *h_odata;
  int* d_data;

  h_idata = (int*)malloc(sizeof(int) * num_elements);
  h_odata = (int*)malloc(sizeof(int) * num_elements);

  for (int i = 0; i < num_elements; i++) {
    h_idata[i] = rand() % 1024;
  }
  cpu_radix_sort(h_idata, h_odata, num_elements);

  cudaMalloc((void**)&d_data, sizeof(int) * num_elements);
  cudaMemcpy(d_data, h_idata, sizeof(int) * num_elements,
             cudaMemcpyHostToDevice);

  cudaMemcpy(h_idata, d_data, sizeof(int) * num_elements,
             cudaMemcpyDeviceToHost);

  int shared_mem_size = sizeof(int) * num_elements * 2;

  gpu_radix_sort<<<1, num_elements, shared_mem_size>>>(d_data, num_elements);

  cudaMemcpy(h_idata, d_data, sizeof(int) * num_elements,
             cudaMemcpyDeviceToHost);

  for (int i = 0; i < num_elements; i++) {
    if (h_idata[i] != h_odata[i]) {
      printf("Error!\n");
      break;
    }
    printf("%d ", h_idata[i]);
  }

  cudaFree(d_data);

  return 0;
}

多个block相比与一个block的区别在于多了一步合并,即有若干个有序的数组,需要合并成一个有序的数组。

DEBUG懵逼了,坑代填。

Practical 9: pattern-matching

运行环境

本次实践的运行环境为:

  • GPU:RTX 4070(12GB)
  • CPU:Intel(R) Core(TM) i5-13600KF CPU @ 3.40GHz
摘要
受计算金融中使用蒙特卡洛方法进行期权定价的启发,我们根据独立的 “路径 “模拟,计算了 “报酬 “函数的平均值。函数的平均值。这个函数是一个随机变量,它的期望值是我们想要计算的量。具体原理见some mathematical notes